Trapping Arrow: Difference between revisions

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<br>
 
== Requirements  ==
== Requirements  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Points Required'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP Required'''</center>
|-
|-
| [[Trapping Ranger]]
| [[Trapping Ranger]]
| <center>Lv5</center>
| <center>Lv5</center>
| <center>45SP</center>
| <center>50 SP</center>
|}
|}




== Skill Information  ==
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{VersionTabs
|-
|NA=
! align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Skill Level'''
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! align="center" colspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Arrow Blast'''
{{!}}-
! align="center" colspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Traps'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Skill Level'''
! align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''MP'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Arrow Blast'''</center>
! align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Cooldown'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Traps'''</center>
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''MP Usage'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Blast Damage <br> (Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''Cooldown'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Hits'''
{{!}}-
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Trap Damage <br> (Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Blast Damage <br> (Physical)'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Trap Number'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Hits'''</center>
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Damage <br> (Physical)'''</center>
| align="center" style="border-style: solid; border-width: 1px" | 1  
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Number'''</center>
| align="center" style="border-style: solid; border-width: 1px" | ???%  
{{!}}-
| align="center" rowspan="5"  style="border-style: solid; border-width: 1px" | 1 Hit
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| align="center" style="border-style: solid; border-width: 1px" | ???%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" rowspan="5"  style="border-style: solid; border-width: 1px" | 5 Traps
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Hit
| align="center" rowspan="5"  style="border-style: solid; border-width: 1px" | 200MP
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" rowspan="5"  style="border-style: solid; border-width: 1px" | 10 Seconds
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 Traps
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200MP
| align="center" style="border-style: solid; border-width: 1px" | 2  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
| align="center" style="border-style: solid; border-width: 1px" | ???%
{{!}}-
| align="center" style="border-style: solid; border-width: 1px" | ???%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" style="border-style: solid; border-width: 1px" | 3  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" style="border-style: solid; border-width: 1px" | ???%
{{!}}-
| align="center" style="border-style: solid; border-width: 1px" | ???%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" style="border-style: solid; border-width: 1px" | 4
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" style="border-style: solid; border-width: 1px" | ???%  
{{!}}-
| align="center" style="border-style: solid; border-width: 1px" | ???%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" style="border-style: solid; border-width: 1px" | 5 (M)  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" style="border-style: solid; border-width: 1px" | 998%  
{{!}}-
| align="center" style="border-style: solid; border-width: 1px" | 499%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
|}
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 998%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 499%
{{!}}}
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Arrow Blast'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Traps'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''MP Usage'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''Cooldown'''</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Blast Damage <br> (Physical)'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Hits'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Damage <br> (Physical)'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Number'''</center>
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Hit
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 Traps
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200MP
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%  
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%  
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1024%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 455%  
{{!}}}
 
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'''Description:''' Arrow Damage decreased by 30% but the traps explodes 2 times.
'''Description:''' Arrow Damage decreased by 30% but the traps explodes 2 times.


== Tips and Details ==
== Tips and Details ==
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* Players can repeatedly get ''"carried"'' by each Trap when hit by the easternmost one, dealing maximum damage.
* Players can repeatedly get ''"carried"'' by each Trap when hit by the easternmost one, dealing maximum damage.
* Opponent will be carried on the direction Rena is facing
* Opponent will be carried on the direction Rena is facing


{{TRSkills}}
{{TRSkills}}
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