Pet Guide: Difference between revisions
→Personality
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#*If using the resummoning method, pet personality will change '''0.2''' points at a time for a pet in adult form. [https://enforums.elswordonline.com/showthread.php?94953-In-Depth-Personality-Guide-Way-of-The-Pet&p=1293970 (Source)]<br> | #*If using the resummoning method, pet personality will change '''0.2''' points at a time for a pet in adult form. [https://enforums.elswordonline.com/showthread.php?94953-In-Depth-Personality-Guide-Way-of-The-Pet&p=1293970 (Source)]<br> | ||
#At 100% affinity, x axis personalities like Sensible and Impulsive are subject to change whereas y axis personalities like Sociable and Shy are not subject to change. | #At 100% affinity, x axis personalities like Sensible and Impulsive are subject to change whereas y axis personalities like Sociable and Shy are not subject to change. | ||
#Logging Out means clicking either Game Exit, Character Select or changing channels through | #Logging Out means clicking either Game Exit, Character Select or changing channels through ESC button. But not with changing channel through the upper right box. [https://www.youtube.com/watch?v=8Nvs-qAHswc (Source)]<br> | ||
# Feeding your pet with Fantastic QPL Jellies count towards affinity increase. Also, first feed of the day that increases affinity by 2% count towards affinity increase too. | # Feeding your pet with Fantastic QPL Jellies count towards affinity increase. Also, first feed of the day that increases affinity by 2% count towards affinity increase too. | ||
#Large affinity gap changes (e.g. 10% or 20% at a time) will not necessarily change personality proportionately. | #Large affinity gap changes (e.g. 10% or 20% at a time) will not necessarily change personality proportionately. |