Chain Fireball: Difference between revisions

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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan="2" | Character Level !! colspan="3" | Damage (Magical) !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Character Level !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! First !! Second !! Third
! Small Fireball !! Big Fireball !! Small Fireball !! Big Fireball
|-
|-
| align="left" | 1 || colspan="2"| 426% || 438% || rowspan="2" | 3 ||  100 MP || rowspan="2" | 6 Seconds
| align="left" | 1 || 426% || 438% || rowspan="2" | 2 || rowspan="2" | 1 ||  100 MP || rowspan="2" | 6 Seconds
|-
|-
| align="left" | [Enhanced] 71 || colspan="2" | 469% || 482% || 90 MP
| align="left" | [Enhanced] 71 || 469% || 482% || 90 MP
|}
|}
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== Other Information ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP Gain per Hit !! rowspan=2 | Invincibility Interval
! colspan=4 | Chain Fireball - Empowered !! colspan=5 | Chain Fireball - Enhanced
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! PvP !! PvE
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=2 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details
|-
| 0.6 (0.75 noted) || ?? MP || ?? MP || 0 Seconds
|}
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== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=3 | Chain Fireball - Empowered !! colspan=4 | Chain Fireball - Enhanced
! colspan=2 | Damage !! colspan=2 | Damage !! rowspan="2" | Critical Rate
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
! Small Fireball !! Big Fireball !! Small Fireball !! Big Fireball
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Damage !! Damage !! Critical Rate
| 11 || rowspan="2" | {{SkillText|Empowered|120}} || 511.2% || 525.6% || 17 || rowspan="2" | {{SkillText|Enhanced|100|80}} || 340.8% || 350.4% || rowspan="2" | 100%
|-
|-
| ? || Damage is increased to 120% || x1.2 ||? || Critical Rate increased to 100%, damage decreased to 80% || x0.8 || 100%
| [Enhanced] 71 || 562.8% || 578.4% || [Enhanced] 71 || 375.2% || 385.6%
|}
|}
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== Tips and Details  ==
== Tips and Details  ==
*'''Chain Fireball''' is a decent crowd skill early on due to the piercing effect.
*'''Chain Fireball''' is a decent crowd skill early on due to the piercing effect.
*'''Chain Fireball''' no longer has invincibility frames. If you are hit while casting the skill, it will cancel immediately.
*Although '''Chain Fireball''' is affected by [[Fireball Mastery]], the MP reduction effect is only half of the normal reduction. For example, when using the skill with Lv. 14 [[Fireball Mastery]], the MP usage of [[Chain Fireball]] is only decreased by 17% instead of 34%.
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Line 82: Line 71:
**Active → Special Active.
**Active → Special Active.
**Projectile and skill motion speed increased.
**Projectile and skill motion speed increased.
**No longer affected by [[Fireball Mastery]].
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