Rolling Smash: Difference between revisions
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→Tips and Details: Since Elboy renewal this skills starts immediatly and has super armor from the beginning
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==Tips and Details== | ==Tips and Details== | ||
* Under normal circumstances, this skill can hit, at most, 5 times (4 hits from the spin and 1 hit from the final smash). However, the skill can obtain additional hits when it is used [[7-2|underwater]] or when used to launch off of a platform. | * Under normal circumstances, this skill can hit, at most, 5 times (4 hits from the spin and 1 hit from the final smash). However, the skill can obtain additional hits when it is used [[7-2|underwater]] or when used to launch off of a platform. | ||
* If you are pulled into a suction (such as from [[Wind Wall]], [[Maelstrom Rage]], etc) you will be pulled in and continue to spin until the suction ends and you land, allowing you to deal additional damage. | * If you are pulled into a suction (such as from [[Wind Wall]], [[Maelstrom Rage]], etc) you will be pulled in and continue to spin until the suction ends and you land, allowing you to deal additional damage. | ||
* It is recommended to start up at a distance, due to the ease of mana breaking the skill, lack of reduction against Special Actives, and the guarantee that actives like [[Explosive Trap]] will hit you. | * It is recommended to start up at a distance, due to the ease of mana breaking the skill, lack of reduction against Special Actives, and the guarantee that actives like [[Explosive Trap]] will hit you. |