Taser Pilum: Difference between revisions
From Elwiki
IceSoulMOG (talk | contribs) |
m (→Tips and Details: Bug is now fixed.) |
||
Line 60: | Line 60: | ||
*'''Taser Pilum''' is ineffective against a [[Diabolic Esper]]'s [[Mind Control]] passive or a [[Weapon Taker]]'s [[Mercenary Behavior]] passive due to reduction in stun duration. | *'''Taser Pilum''' is ineffective against a [[Diabolic Esper]]'s [[Mind Control]] passive or a [[Weapon Taker]]'s [[Mercenary Behavior]] passive due to reduction in stun duration. | ||
*'''Taser Pilum''''s range is increased and hit counts are reset when passing through a force field. This is the force field causing a reset. | *'''Taser Pilum''''s range is increased and hit counts are reset when passing through a force field. This is the force field causing a reset. | ||
*'''Taser Pilum''' will not penetrate its max penetration count if fired at point blank with no force field active. | *'''Taser Pilum''' will not penetrate its max penetration count if fired at point blank with no force field active. | ||
<br> | <br> |
Revision as of 00:30, 19 March 2016
File:BSActive1.png |
[Active] Fire a strong electric pilum that stuns the enemies. It can be charged and fired by holding the skill key and releasing it. (Can also be activated in midair) |
Force Field Skill
|
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Code: Battle Seraph | 50 | 54 | 63 |
Skill Information
Character Level | Electric Spear (Magical) | Number of Penetration | Stun Duration | Charge Time | MP Usage | Cooldown |
---|---|---|---|---|---|---|
50 | 518% ~ 1036% | 1 ~ 7 | 1.1 Second | 3 Seconds | 30 MP | 7 Seconds |
Skill Traits
Powerful Taser Pilum | Heavy Taser Pilum | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
Cooldown | Damage | Cooldown | ||||
54 | Super Armor added to the skill Cooldown increased to 150% |
10.5 Seconds | 63 | Damage increased to 144% Cooldown increased to 120% |
725.2% ~ 1450.4% | 10.5 Seconds |
Other Information
PvP Damage Modifier | MP Gain per Hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
0.525 | 7 MP | 5 MP | 0 Seconds |
Tips and Details
- The player is able to move around freely while charging, and the spear can be fired while in midair.
- Activation time of this skill is very close to Spitfire's, but a little slower.
- This skill can be useful against targets with super armor. Skills such as Leap, Leap Attack, Rolling Smash, Windmill or Void Field will halt midway if hit by Taser Pilum successfully.
- Taser Pilum is ineffective against a Diabolic Esper's Mind Control passive or a Weapon Taker's Mercenary Behavior passive due to reduction in stun duration.
- Taser Pilum's range is increased and hit counts are reset when passing through a force field. This is the force field causing a reset.
- Taser Pilum will not penetrate its max penetration count if fired at point blank with no force field active.
Updates
- 04/30/2015 KR
- Fixed charging sound still remaining even if you turn off the sound when using the skill.
- 02/25/2016 KR
- Fixed issue where cannot activate the Core Attack.
- 03/10/2016 KR
- Damage error when using without charging fixed.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ??? | Taser Pilum |
Japan | テイザーピラー | Taser Pilum |
China (Simplified Chinese) | 电击之矛 | Lightning Spear |
France | Taser | |
United Kingdom | Taser |