Grendized Alterasia Type-E Staff: Difference between revisions
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| PhyAtkLv+1=2.25 | PhyAtkLv%1=6 | PhyAtkLv+2=0.75 | PhyAtkLv%2=6 | | PhyAtkLv+1=2.25 | PhyAtkLv%1=6 | PhyAtkLv+2=0.75 | PhyAtkLv%2=6 | ||
| MagAtkLv+1=2.25 | MagAtkLv%1=6 | MagAtkLv+2=0.75 | MagAtkLv%2=6 | | MagAtkLv+1=2.25 | MagAtkLv%1=6 | MagAtkLv+2=0.75 | MagAtkLv%2=6 | ||
| Maximize+1=509 |Maximize+2=170 | |||
| SpecializationA+1=509 |SpecializationA+2=170 | |||
| SpecializationB+1=509 |SpecializationB+2=170 | |||
}} | }} | ||
| Gallery= | | Gallery= |
Revision as of 04:15, 23 June 2016
- English
[Weapon (Aisha)] Alterasia weapons are made stronger from the toxicity. It is very sharp and has an exquisite color with a distinct shape. | |
Grendized Alterasia Type-E Staff
Rarity
Unique
Item Type
Equipment (Weapon)
Level Requirement
70
Item Level
88
Reselling Price
47,520 ED
Trading
Impossible
How to Obtain
Method | Location(s) | Requirements |
---|---|---|
Crafting | Altera Village (Agatha) |
Alterasia Type-E Staff |
Base Stats
Class | Physical Attack | Magical Attack | HP |
---|---|---|---|
Magician | 4065 | 5533 | 0 |
Elemental Master | 4487 | 6095 | 3065 |
Void Princess | 4627 | 6236 | 2043 |
Dimension Witch | 5049 | 5674 | 3065 |
Identifiable Stats
Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to 2%, based on their Critical stats.
Possible Stat | Row 1 | Row 2 |
---|---|---|
Effects | Effects | |
All Elemental Resistance | +12 | +5 |
Action Speed | +509 | +170 |
Movement Speed | +1526 | +509 |
Jump Speed | +1526 | +509 |
Additional Damage | +509 | +170 |
Damage Reduction | +509 | +170 |
Critical | +509 | +170 |
HP | +5107 | +1702 |
Awakening Charge Speed | +509 | +170 |
Awakening Time | +6% | +2.25% |
MP Gain on Attack | +509 | +170 |
MP Gain on Receiving Attack | +509 | +170 |
Specialization A | +509 | +170 |
Specialization B | +509 | +170 |
Maximize | +509 | +170 |
Physical Attack Level | +2.25 | +0.75 |
Magical Attack Level | +2.25 | +0.75 |
General Guides
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Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media