Dual Buster: Difference between revisions

(→‎Tips and Details: I realized what I missed, Liberated Will's CD decrease lowers the cooldown enough so you can recast immediately.)
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*Dual Buster may put you behind enemies, but when used against shield mobs that are blocking, it results in frontal hit (a blocked attack), so they will remain guarding even though you are technically behind the enemy.
*Dual Buster may put you behind enemies, but when used against shield mobs that are blocking, it results in frontal hit (a blocked attack), so they will remain guarding even though you are technically behind the enemy.
**If used backwards (bullets against shield) the attack will count as a back hit.
**If used backwards (bullets against shield) the attack will count as a back hit.
*In the midst of the skill while in air to the flip at the landing, you are invincible. Useful for dodging security lasers in Altera Core and also dodging the Nasod King's giant chest laser (Used only when the central core is being attacked)
*In the midst of the skill while in air to the flip at the landing, you are invincible. Useful for dodging security lasers in Altera Core and also dodging the Nasod King's giant chest laser (Used only when the central core is being attacked).
**This also means as long as Chung remains in the air, he will be invincible.
*This skill can be used while in Heavy Stance.
*This skill can be used while in Heavy Stance.
*'''Dual Buster''' shots do not have ricocheting properties.
*'''Dual Buster''' shots do not have ricocheting properties.
*'''[Enhanced] Dual Buster''' in conjunction with with [[Intense Showtime]] and [[Liberated Will : Deadly Chaser]]'s cooldown decrease, the skill can be looped indefinitely on itself so long as you have the MP.
*'''[Enhanced] Dual Buster''' in conjunction with with [[Intense Showtime]] and [[Liberated Will : Deadly Chaser]]'s cooldown decrease, the skill can be looped indefinitely on itself so long as you have the MP.
*As Chung lands on the ground and rolls over, the player can cut the end lag of the Skill by initiating a Dash in the direction Chung came from, allowing for quicker movement.
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