Karma: Difference between revisions
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Level Required !! Release Power ( | ! Level Required !! Release Power (Physical) !! Max Hits !! MP Usage !! Cooldown | ||
|- | |- | ||
| align="left" | 35 || rowspan=2 | | | align="left" | 35 || rowspan=2 | 1079% || rowspan=2 | 14 || rowspan=2 | 300 MP || 21 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || 16 Seconds | | align="left" | [Enhanced] || 16 Seconds | ||
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|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Level Required !! Release Power ( | ! Level Required !! Release Power (Physical) | ||
|- | |- | ||
| align="left" | 35 || rowspan=2 | | | align="left" | 35 || rowspan=2 | 431% | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] |
Revision as of 03:38, 22 February 2018
Requirements
Class | Level Required |
---|---|
Trapping Ranger | 35 |
Skill Information
PvE
Level Required | Release Power (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
35 | 1079% | 14 | 300 MP | 21 Seconds |
[Enhanced] | 16 Seconds |
PvP
Level Required | Release Power (Physical) |
---|---|
35 | 431% |
[Enhanced] |
Skill Traits
PvE
Reversed Karma | Heavy Karma | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
MP Usage | Cooldown | Release Power | Cooldown | ||||
40 | MP Usage decreased to 60% Cooldown increased to 150% |
180 MP | 31.5 Seconds | 40 | Damage increased to 144% Cooldown increased to 120% |
1411.2% | 31.5 Seconds |
[Enhanced] | 24 Seconds | [Enhanced] | 24 Seconds |
PvP
Heavy Karma |
---|
Details |
Release Power |
564.2% |
Tips and Details
- Each hit pushes the opponent into the next explosion.
- Karma's explosions can follow paths but it's very sensitive to narrow curves and, due to each explosion's size, it may go straight forward out of the map.
- The explosions don't follow platforms. Using Karma in the end of a platform causes its explosions to go straight in the air.
- Enemies with status effects like Super Armor, Petrified and Frozen aren't pushed and the explosions pass through them.
- Karma can do a total of 14,112% (5,642% in PvP) Magical Damage, assuming all hits connect. With Heavy, it can deal a total of 19,756.8% (7,898.8% in PvP) Magical Damage.
Updates
- 05/29/2014 (KR) / 09/17/2014 (NA)
- Casting time decreased.
- Damage increased.
- Skill Note change to increase the damage.
- 07/23/2015 KR
- Hitbox adjusted.
- Pushing distance increased.
- X-axis range increased.
- Hitbox adjusted.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- "Enhanced" attribute changed to "Reversed".
- "Haste" attribute changed to "Heavy".
- 11/03/2016 (KR) / 11/23/2016 (NA)
- Range decreased.
- 01/12/2017 KR
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- 06/15/2017 (KR) / 06/28/2017 (NA)
- Freeze frames decreased.
- 07/27/2017 KR
- Range increased.
- 02/22/2018 KR
- Damage increased.
- Changed from Magical Damage into Physical Damage.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 카르마 | Karma |
Japan | カルマ | Karma |
China (Simplified Chinese) | 猎杀之魂 | Hunter's Soul |