Finishing Slash/ModA: Difference between revisions

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| {{Force|Moment_Slayer.PNG}}
| {{Force|Moment_Slayer.PNG}}
| {{SkillType|A}}<br>{{SkillType|M}}
| {{SkillType|A}}<br>{{SkillType|M}} Throw a barrage of piercing slashes forward.
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<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Level Required !! Slash (Physical) !! Max Hits !! MP Usage !! Cooldown
! Level Required !! Sword Aura (Physical) !! Max Hits !! MP Usage !! Cooldown
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|-
| align="left" | 99 || 242% || 7 || 35 MP || 4 Seconds
| align="left" | 99 || 242% || 7 || 35 MP || 4 Seconds
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Level Required !! Slash (Physical)
! Level Required !! Sword Aura (Physical)
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|-
| align="left" | 99 || 91%
| align="left" | 99 || 91%
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== Tips and Details ==
== Tips and Details ==
*'''[Mod] Finishing Slash''' can deal up to 1,694% (637% in PvP) Physical Damage.
*'''[Mod] Finishing Slash''' can deal up to {{formatnum:{{#expr: 242*7}}}}% ({{formatnum:{{#expr: 91*7}}}}% in PvP) Physical Damage.
*The projectile from this skill can travel quite far, reaching outside the screen, which combined with its high amount of hitstun, allows you to catch and combo enemies from very far away.
*The projectile from this skill can travel quite far, reaching outside the screen, which combined with its high amount of hitstun, allows you to catch and combo enemies from very far away.
**It is recommended to use this skill away from your opponent due to the skill having a relatively long casting time and no super armor or invincibility for the duration, leaving you vulnerable to attacks.
**It is recommended to use this skill away from your opponent due to the skill having a relatively long casting time and no super armor or invincibility for the duration, leaving you vulnerable to attacks.
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