Sonic Slash: Difference between revisions

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== Updates ==
== Updates ==
*07/04/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Increased pulling power.
|- style="background:{{ColorSel|CharLight|Raven}}"
*11/06/2014 KR
! colspan=2 | Date !! colspan=2 | Changes
**Forward movement speed increased during skill.
|- style="background:{{ColorSel|CharLight|Raven}}"
**Mana Burn added.
! KR !! NA !! PvE !! PvP
*04/20/2015 KR
|-
**Fixed the error that the following slashes are disable when the first slash is miss.
| 07/04/2013 || - || colspan=2 align="left" |
**Pulling effect decreased.
{{buff|Increased pulling power.}}
*08/13/2015 KR
|-
**Fixed issue of skill effect remaining after skill is cancelled.
| 11/06/2014 || - || colspan=2 align="left" |
*01/21/2015 KR
{{buff|Forward movement speed increased during skill.}}
**Fixed issue where last hit having certain chance of not hitting.
{{buff|Mana Burn added.}}
*04/21/2016 (KR) / 05/18/2016 (NA)
|-
**Cooldown increased.
| 04/20/2015 || - || colspan=2 align="left" |
*07/28/2016 KR
{{nerf|Pulling effect decreased.}}
**Damage error fixed.
*Fixed the error that the following slashes are disable when the first slash is miss.
*01/25/2017 KR
|-
**Damage increased.
| 08/13/2015 || - || colspan=2 align="left" |
*04/27/2017 KR
*Fixed issue of skill effect remaining after skill is cancelled.
**PvE damage increased.
|-
*04/05/2018 (KR) / 04/18/2018 (NA)
| 01/21/2015 || - || colspan=2 align="left" |
**Damage increased.
*Fixed issue where last hit having certain chance of not hitting.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
{{nerf|Cooldown increased.}}
|-
| 07/28/2016 || - || colspan=2 align="left" |
*Damage error fixed.
|-
| 01/25/2017 || - || colspan=2 align="left" |
{{buff|Damage increased.}}
|-
| 04/27/2017 || - || align="left" |
{{buff|Damage increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
{{buff|Damage increased.}}
|}
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