Maelstrom Rage: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 74: Line 74:
== Tips and Details ==
== Tips and Details ==
*'''Maelstrom Rage''' can deal up to {{formatnum:{{#expr: 1023 + 94*26}}}}% ({{formatnum:{{#expr: 389 + 36*26}}}}% in PvP) Physical Damage.
*'''Maelstrom Rage''' can deal up to {{formatnum:{{#expr: 1023 + 94*26}}}}% ({{formatnum:{{#expr: 389 + 36*26}}}}% in PvP) Physical Damage.
*The skill is extremely useful in PvE as it costs very little MP and charges a significant amount of the [[Way of the Sword]] gauge.
*In PvP, opponents in a Super Armor state are able to attack but cannot use any skills, and they cannot move out of range without a massive amount of Movement / Jump Speed.
*In PvP, opponents in a Super Armor state are able to attack but cannot use any skills, and they cannot move out of range without a massive amount of Movement / Jump Speed.
**The skill can sometimes break the immunity granted by Mana Break or reaching the Knockdown counter limit.
**The skill can sometimes break the immunity granted by Mana Break or reaching the Knockdown counter limit.
Line 81: Line 80:
**In team PvP, when paired with another [[Infinity Sword]], it is possible to cycle skill uses to prevent an opponent from ever escaping even if they Mana Break one of your casts.
**In team PvP, when paired with another [[Infinity Sword]], it is possible to cycle skill uses to prevent an opponent from ever escaping even if they Mana Break one of your casts.
*This skill is useful for fighting [[Epic NPCs]], as they cannot retaliate if you use this on a wall, sucking them in without any ability to move.
*This skill is useful for fighting [[Epic NPCs]], as they cannot retaliate if you use this on a wall, sucking them in without any ability to move.
===NA===
*The skill is extremely useful in PvE as it costs very little MP and charges a significant amount of the [[Way of the Sword]] gauge.
<br>
<br>


ElEditors, Administrators
16,042

edits