Back Kick: Difference between revisions

1,093 bytes added ,  23 June 2019
no edit summary
No edit summary
No edit summary
Line 1: Line 1:
__NOTOC__{{Languages|Back Kick}}
__NOTOC__{{Languages|Back Kick}}
<div style="float: right;">{{#ev:youtube|YAi4qHgeMSA|300}}</div>
{{tabs
|name=Dive Kick Bombing
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|YAi4qHgeMSA|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
Line 9: Line 14:
| {{SkillText|True|BackKick}}
| {{SkillText|True|BackKick}}
|}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|YAi4qHgeMSA|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[Image:Back Kick.png]]
| {{SkillType|A}} Throw a powerful roundhouse kick.<br>The enemy's attack power is decreased by 20% for 10 seconds.<br>(Super Armor status)
|-
|
| {{SkillText|True|BackKickR}}
|}
<span style="display:none">}}</span>
}}
<br>  
<br>  


Line 25: Line 44:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! rowspan=2 | Damage (Physical) !! colspan=2 | [[Status Effects|Abdomen Strike]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Turn Kick (Physical) !! colspan=2 | [[Status Effects|Abdomen Strike]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Attack Decrease !! Duration
! Attack Decrease !! Duration
Line 34: Line 53:
|}
|}


=== {{PvE}} (06/20/2019 KR Patch) ===
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! rowspan=2 | Damage (Physical) !! colspan=2 | [[Status Effects|Abdomen Strike]] !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
! Level Required !! Damage (Physical)
|-
| align="left" | 30 || rowspan=2 | 301%
|-
| align="left" | [Enhanced]
|}
<br>
 
== Skill Information (06/20/2019 KR Patch) ==
=== {{PvE}}  ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | [[Status Effects|Abdomen Strike]] !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Attack Decrease !! Duration !! Initial !! Additional
! Turn Kick !! Low Kick !! Attack Decrease !! Duration !! Initial !! Additional
|-
|-
| align="left" | 30 || rowspan=2 | 927% || rowspan=2 | 20% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || N/A || rowspan=2 | 5 Seconds
| align="left" | 30 || rowspan=2 | 927% || N/A || rowspan=2 | 20% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || N/A || rowspan=2 | 5 Seconds
|-
|-
| align="left" | [Enhanced] || 20 MP
| align="left" | [Enhanced] || 724% || 20 MP
|}
|}


Line 49: Line 80:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Level Required !! Damage (Physical)
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rena}}"
! Turn Kick !! Low Kick
|-
|-
| align="left" | 30 || rowspan=2 | 301%
| align="left" | 30 || rowspan=2 | 301% || N/A
|-
|-
| align="left" | [Enhanced]
| align="left" | [Enhanced] || 231%
|}
|}
<br>
<br>
Line 72: Line 105:
== Tips and Details ==
== Tips and Details ==
*[[Back Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]].
*[[Back Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]].
===NA===
*'''[Enhanced] Back Kick''''s additional [[Low Kick]] is executed independently of [[Low Kick]]'s actual cooldown. As such, one can use Low>Back>Low or Back>Low>Low kicks in rapid succession.
*'''[Enhanced] Back Kick''''s additional [[Low Kick]] is executed independently of [[Low Kick]]'s actual cooldown. As such, one can use Low>Back>Low or Back>Low>Low kicks in rapid succession.
<br>
<br>
Line 148: Line 182:
| 06/20/2019 || - || colspan=2 align="left" |  
| 06/20/2019 || - || colspan=2 align="left" |  
*[Enhanced] effect changed from performing [[Low Kick]] to performing an additional kick.
*[Enhanced] effect changed from performing [[Low Kick]] to performing an additional kick.
**Animation and damage retained from original pre-Re:Boot non-Enhanced [[Low Kick]].
|}
|}
<br>
<br>
ElEditors, Administrators
16,042

edits