Back Kick: Difference between revisions
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__NOTOC__{{Languages|Back Kick}} | __NOTOC__{{Languages|Back Kick}} | ||
< | {{tabs | ||
|name=Dive Kick Bombing | |||
|divclass=forceland | |||
|tab1=NA | |||
|contents1=<span style="display:none">{{</span> | |||
{{#ev:youtube|YAi4qHgeMSA|300|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
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| {{SkillText|True|BackKick}} | | {{SkillText|True|BackKick}} | ||
|} | |} | ||
<span style="display:none">}}</span> | |||
|tab2=KR | |||
|contents2=<span style="display:none">{{</span> | |||
{{#ev:youtube|YAi4qHgeMSA|300|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | |||
|- | |||
| [[Image:Back Kick.png]] | |||
| {{SkillType|A}} Throw a powerful roundhouse kick.<br>The enemy's attack power is decreased by 20% for 10 seconds.<br>(Super Armor status) | |||
|- | |||
| | |||
| {{SkillText|True|BackKickR}} | |||
|} | |||
<span style="display:none">}}</span> | |||
}} | |||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | | ! rowspan=2 | Level Required !! rowspan=2 | Turn Kick (Physical) !! colspan=2 | [[Status Effects|Abdomen Strike]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Attack Decrease !! Duration | ! Attack Decrease !! Duration | ||
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|} | |} | ||
=== {{ | === {{PvP}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Level Required !! | ! Level Required !! Damage (Physical) | ||
|- | |||
| align="left" | 30 || rowspan=2 | 301% | |||
|- | |||
| align="left" | [Enhanced] | |||
|} | |||
<br> | |||
== Skill Information (06/20/2019 KR Patch) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | [[Status Effects|Abdomen Strike]] !! colspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Attack Decrease !! Duration !! Initial !! Additional | ! Turn Kick !! Low Kick !! Attack Decrease !! Duration !! Initial !! Additional | ||
|- | |- | ||
| align="left" | 30 || rowspan=2 | 927% || rowspan=2 | 20% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || N/A || rowspan=2 | 5 Seconds | | align="left" | 30 || rowspan=2 | 927% || N/A || rowspan=2 | 20% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || N/A || rowspan=2 | 5 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || 20 MP | | align="left" | [Enhanced] || 724% || 20 MP | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Level Required !! Damage (Physical) | ! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Turn Kick !! Low Kick | |||
|- | |- | ||
| align="left" | 30 || rowspan=2 | 301% | | align="left" | 30 || rowspan=2 | 301% || N/A | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] || 231% | ||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*[[Back Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]]. | *[[Back Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]]. | ||
===NA=== | |||
*'''[Enhanced] Back Kick''''s additional [[Low Kick]] is executed independently of [[Low Kick]]'s actual cooldown. As such, one can use Low>Back>Low or Back>Low>Low kicks in rapid succession. | *'''[Enhanced] Back Kick''''s additional [[Low Kick]] is executed independently of [[Low Kick]]'s actual cooldown. As such, one can use Low>Back>Low or Back>Low>Low kicks in rapid succession. | ||
<br> | <br> | ||
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| 06/20/2019 || - || colspan=2 align="left" | | | 06/20/2019 || - || colspan=2 align="left" | | ||
*[Enhanced] effect changed from performing [[Low Kick]] to performing an additional kick. | *[Enhanced] effect changed from performing [[Low Kick]] to performing an additional kick. | ||
**Animation and damage retained from original pre-Re:Boot non-Enhanced [[Low Kick]]. | |||
|} | |} | ||
<br> | <br> |