Injection Stigma/ModA: Difference between revisions

no edit summary
No edit summary
Line 4: Line 4:
|Skill=Injection Stigma
|Skill=Injection Stigma
}}
}}
<div style="float: right;">{{#ev:youtube|Slix8CLzpHA|300}}</div>
{{tabs
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|Slix8CLzpHA|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
Line 14: Line 19:
{{SkillText|Annihilation}}
{{SkillText|Annihilation}}
|}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|Slix8CLzpHA|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| {{Force|CAIcon14.png}}
| {{SkillType|SA|T}}<br>{{SkillType|M}} Create a stigma that will explode in 5 seconds on the enemy ahead. Depending on the damage dealt afterwards, the explosion damage can increase up to 2 times the initial damage.
|-
|
| {{SkillText|BloodHit}}
{{SkillText|Annihilation}}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


Line 45: Line 65:
|-
|-
| align="left" | 99 || 187% || 407%
| align="left" | 99 || 187% || 407%
|}
<br>
== Skill Information (07/04/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Level Required !! rowspan=2 | Injection (Physical) !! colspan=3 | Stigma !! colspan=3 | Blood Hit !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Stigma Explosion (Physical) !! Explosion Damage Increase !! Duration !! HP Consumption !! Damage Increase !! Max HP Threshold
|-
| align="left" | 99 || 648% || 1567% || 0~100% || 5 Seconds || 10% of Skill Damage || 40% || 20% || 80 MP || 8 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Level Required !! rowspan=2 | Injection (Physical) !! Stigma
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Stigma Explosion (Physical)
|-
| align="left" | 99 || 259% || 626%
|}
|}
<br>
<br>
Line 70: Line 112:


== Tips and Details ==
== Tips and Details ==
===NA===
*'''[Mod] Injection Stigma''' will deal between {{formatnum:{{#expr: (468 + 1018)*1.4}}}}% ~  {{formatnum:{{#expr: (468+ (1018*2))*1.4}}}}% ({{formatnum:{{#expr: (187 + 407)*1.4}}}}% ~  {{formatnum:{{#expr: (187 + (407*2))*1.4}}}}% in PvP) Physical Damage, based on the amount of hits dealt to the enemy while they are branded and taking Blood Hit into account.
*'''[Mod] Injection Stigma''' will deal between {{formatnum:{{#expr: (468 + 1018)*1.4}}}}% ~  {{formatnum:{{#expr: (468+ (1018*2))*1.4}}}}% ({{formatnum:{{#expr: (187 + 407)*1.4}}}}% ~  {{formatnum:{{#expr: (187 + (407*2))*1.4}}}}% in PvP) Physical Damage, based on the amount of hits dealt to the enemy while they are branded and taking Blood Hit into account.
===KR===
*'''[Mod] Injection Stigma''' will deal between {{formatnum:{{#expr: (648 + 1567)*1.4}}}}% ~  {{formatnum:{{#expr: (648 + (1567*2))*1.4}}}}% ({{formatnum:{{#expr: (259 + 626)*1.4}}}}% ~  {{formatnum:{{#expr: (259 + (626*2))*1.4}}}}% in PvP) Physical Damage, based on the amount of hits dealt to the enemy while they are branded and taking Blood Hit into account.
<br>
<br>


ElEditors, Administrators
16,042

edits