Ruhig: Difference between revisions
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! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! | ! Cycle Projectile !! Cycle Circle | ||
|- | |- | ||
| align="left" | 50 || rowspan=2 | 817% || rowspan=2 | 349% || 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds | | align="left" | 50 || rowspan=2 | 817% || rowspan=2 | 349% || 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds | ||
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! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) | ! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) | ||
|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! | ! Cycle Projectile !! Cycle Circle | ||
|- | |- | ||
| align="left" | 50 || rowspan=2 | 204% || rowspan=2 | 86% | | align="left" | 50 || rowspan=2 | 204% || rowspan=2 | 86% | ||
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|- | |- | ||
| {{SkillText|Empowered|120}} || {{SkillText|Persistent2|133}} | | {{SkillText|Empowered|120}} || {{SkillText|Persistent2|133}} | ||
|} | |||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! Mode !! Normal !! Empowered | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 817 + 349}}}}% || {{formatnum:{{#expr: (817 + 349)*1.2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 204 + 86}}}}% || {{formatnum:{{#expr: (204 + 86)*1.2}}}}% | |||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*You can only absorb a max of 10 MP, regardless of number of enemies. All enemies' MP will still be burned when hit. | *You can only absorb a max of 10 MP, regardless of number of enemies. All enemies' MP will still be burned when hit. | ||
*Only Cycle Projectile will produce an Eid upon hit; the Cycle | *Only Cycle Projectile will produce an Eid upon hit; the Cycle Circle will not. | ||
<br> | <br> | ||