Dive Kick Bombing: Difference between revisions
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| [[Image:TAI-HO-MING.png]] | | [[Image:TAI-HO-MING.png]] | ||
| {{SkillType|SA|B}} | | {{SkillType|SA|B}} Deliver multiple kicks from the spot. Increase the number of kicks when used during Awakening. | ||
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|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan= | ! rowspan=2 | Level Required !! rowspan=2 | Consecutive Kick (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
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|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Normal !! Awakening | |||
! Normal !! | |||
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| align="left" | 35 || rowspan=2 | 622% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || 21 Seconds | | align="left" | 35 || rowspan=2 | 622% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || 21 Seconds | ||
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|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Level Required !! | ! Level Required !! Consecutive Kick (Physical) | ||
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| align="left" | 35 || rowspan=2 | 225% | | align="left" | 35 || rowspan=2 | 225% | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
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== Tips and Details == | == Tips and Details == | ||
*The skill has a very far reach, capable of hitting enemies far off-screen. However, enemies further ahead will likely only be hit by one of the 3 kicking angles and thus take less hits. | *The skill has a very far reach, capable of hitting enemies far off-screen. However, enemies further ahead will likely only be hit by one of the 3 kicking angles and thus take less hits. | ||
*'''Dive Kick Bombing''' can deal {{formatnum:{{#expr: 622*13}}}}% ({{formatnum:{{#expr: 225*13}}}}% in PvP) Physical Damage, assuming all hits connect. When awakened, it can deal up to {{formatnum:{{#expr: 622*16}}}}% ({{formatnum:{{#expr: 225*16}}}}% in PvP) Physical Damage. | *'''Dive Kick Bombing''' can deal {{formatnum:{{#expr: 622*13}}}}% ({{formatnum:{{#expr: 225*13}}}}% in PvP) Physical Damage, assuming all hits connect. When awakened, it can deal up to {{formatnum:{{#expr: 622*16}}}}% ({{formatnum:{{#expr: 225*16}}}}% in PvP) Physical Damage. |
Revision as of 20:02, 17 July 2019
File:TAI-HO-MING.png | [Special Active: Bravery] Deliver multiple kicks from the spot. Increase the number of kicks when used during Awakening. |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Combat Ranger | 35 |
Skill Information
PvE
Level Required | Consecutive Kick (Physical) | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|
Normal | Awakening | ||||
35 | 622% | 13 | 16 | 300 MP | 21 Seconds |
[Enhanced] | 16 Seconds |
PvP
Level Required | Consecutive Kick (Physical) |
---|---|
35 | 225% |
[Enhanced] |
Skill Traits
Heavy Dive Kick Bombing | Critical Dive Kick Bombing | |||
---|---|---|---|---|
Level Required | Attribute Effect | Details | Attribute Effect | Details |
Cooldown | MP Usage | |||
40 | Damage increased to 144% Cooldown increased to 120% |
25.2 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
360 MP |
[Enhanced] | 19.2 Seconds |
Tips and Details
- The skill has a very far reach, capable of hitting enemies far off-screen. However, enemies further ahead will likely only be hit by one of the 3 kicking angles and thus take less hits.
- Dive Kick Bombing can deal 8,086% (2,925% in PvP) Physical Damage, assuming all hits connect. When awakened, it can deal up to 9,952% (3,600% in PvP) Physical Damage.
- With Heavy it can deal 11,643.84% (4,212% in PvP) Physical Damage. When awakened, it can deal up to 14,330.88% (5,184% in PvP) Physical Damage.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/07/2013 | - |
▲ Hit count increased. ▲ Wind blast explodes after each kick. ▲ Awakening cyclone hitbox size increased. ▼ Damage decreased.
| |
07/30/2015 | - |
▲ Damage increased. | |
08/06/2015 | - |
▲ Damage increased. | |
10/29/2015 | 03/16/2016 |
| |
06/30/2016 | 07/13/2016 |
▲ Casting Speed is increased by 10%.
| |
11/16/2016 | - |
| |
01/12/2017 | - |
▲ Continuous Kick damage increased. ▼ Slide Kick damage decreased. ▼ Spinning Kick damage decreased. ▼ Downward Slam damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
02/22/2018 | - |
▲ Damage increased. | |
04/05/2018 | 04/18/2018 |
▲ Damage increased. |
▼ Damage decreased. |
06/20/2019 | 07/17/2019 |
|
Alternative Names