Tiger Stance 1: Rock Smash: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
! colspan=2 | Regenerating (2) Tiger Stance 1 : Rock Smash !! colspan=2 | Powerful Tiger Stance 1 : Rock Smash | ! colspan=2 | Regenerating (2) Tiger Stance 1: Rock Smash !! colspan=2 | Powerful Tiger Stance 1: Rock Smash | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown | ! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown | ||
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|- | |- | ||
| width="40" | [[Image:Tigerclaw.png]] | | width="40" | [[Image:Tigerclaw.png]] | ||
| width="150" align="center" | [[Tiger Stance 2 : Tiger Claw]] | | width="150" align="center" | [[Tiger Stance 2: Tiger Claw]] | ||
| width="40" | [[Image:Lowbrandish.png]] | | width="40" | [[Image:Lowbrandish.png]] | ||
| width="150" align="center" | [[Tiger Stance 3 : Earth Axis]] | | width="150" align="center" | [[Tiger Stance 3: Earth Axis]] | ||
| width="40" | [[Image:TurbulentWave.png]] | | width="40" | [[Image:TurbulentWave.png]] | ||
| width="150" align="center" | [[Tiger Stance 4 : Raging Wave]] | | width="150" align="center" | [[Tiger Stance 4: Raging Wave]] | ||
| width="40" | [[Image:PowerofTiger.png]] | | width="40" | [[Image:PowerofTiger.png]] | ||
| width="150" align="center" | [[Tiger Power]] | | width="150" align="center" | [[Tiger Power]] | ||
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== Tips and Details == | == Tips and Details == | ||
*This skill is the 1st part of [[Fierce Tiger|Secret Tiger Art: Fierce Tiger]]. | *This skill is the 1st part of [[Fierce Tiger|Secret Tiger Art: Fierce Tiger]]. | ||
*'''Tiger Stance 1 : Rock Smash''' can deal up to {{formatnum:{{#expr: 153*5 + 143}}}}% ({{formatnum:{{#expr: 57*5 + 54}}}}% in PvP) Physical Damage. If the skill is canceled, '''Tiger Stance 1 : Rock Smash''' can deal up to {{formatnum:{{#expr: 153*5}}}}% ({{formatnum:{{#expr: 57*5}}}}% in PvP) Physical Damage. | *'''Tiger Stance 1: Rock Smash''' can deal up to {{formatnum:{{#expr: 153*5 + 143}}}}% ({{formatnum:{{#expr: 57*5 + 54}}}}% in PvP) Physical Damage. If the skill is canceled, '''Tiger Stance 1: Rock Smash''' can deal up to {{formatnum:{{#expr: 153*5}}}}% ({{formatnum:{{#expr: 57*5}}}}% in PvP) Physical Damage. | ||
*The skill's Super Armor only lasts for a very short moment at the very start of the skill before wearing off. The '''Powerful''' trait grants the rest of the skill Super Armor as well, making it much safer to use. | *The skill's Super Armor only lasts for a very short moment at the very start of the skill before wearing off. The '''Powerful''' trait grants the rest of the skill Super Armor as well, making it much safer to use. | ||
*When targets are knocked back by the last strike, any target that touches the knocked backed target will also receive damage. | *When targets are knocked back by the last strike, any target that touches the knocked backed target will also receive damage. | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Ara}} | |Color={{ColorSel|CharLight|Ara}} | ||
|KR=맹호 1식 : 바위 깨기 |KRName=Tiger Stance 1 : Rock Smash | |KR=맹호 1식 : 바위 깨기 |KRName=Tiger Stance 1: Rock Smash | ||
|FR=Tigre 1 : fendeur de roche |FRName=Tiger 1 : Rock Smasher | |FR=Tigre 1 : fendeur de roche |FRName=Tiger 1 : Rock Smasher | ||
|UK=Tiger, Step 1 : Rock Smasher | |UK=Tiger, Step 1 : Rock Smasher | ||
|JP=猛虎一式:破岩 |JPName=Tiger Stance 1 : Rock Smash | |JP=猛虎一式:破岩 |JPName=Tiger Stance 1: Rock Smash | ||
|CN=猛虎1式:碎石 |CNName=Tiger Stance 1 : Rock Smash | |CN=猛虎1式:碎石 |CNName=Tiger Stance 1: Rock Smash | ||
|BR=Postura do Tigre 1: Quebra-Pedra |BRName=Tiger Stance 1: Rock Smash | |BR=Postura do Tigre 1: Quebra-Pedra |BRName=Tiger Stance 1: Rock Smash | ||
|PL=Rozwścieczony Tygrys krok 1: Kamieniołom |PLName=Furious Tiger Step 1 : ??? | |PL=Rozwścieczony Tygrys krok 1: Kamieniołom |PLName=Furious Tiger Step 1 : ??? |
Revision as of 00:12, 5 August 2019
[Active] Charge and slam into enemies, dealing multiple hits. (Super Armor on use) | |
Energy Conversion
Tiger Arts
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Little Hsien | 15 |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | Spirit Energy | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Slam | Shockwave | Slam | Shockwave | Use | Cancel | |||
15 | 153% | 143% | 5 | 1 | 0 | +1 | 30 MP | 5 Seconds |
[Enhanced] | +2 |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Slam | Shockwave | |
15 | 57% | 54% |
[Enhanced] |
Skill Traits
Regenerating (2) Tiger Stance 1: Rock Smash | Powerful Tiger Stance 1: Rock Smash | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Cooldown |
50% chance of lowering cooldown to 60% | 3 Seconds | Super Armor added to the skill Cooldown increased to 150% |
7.5 Seconds |
Related Skills
Tiger Stance 2: Tiger Claw | Tiger Stance 3: Earth Axis | Tiger Stance 4: Raging Wave | Tiger Power | Flow of Chi |
Tips and Details
- This skill is the 1st part of Secret Tiger Art: Fierce Tiger.
- Tiger Stance 1: Rock Smash can deal up to 908% (339% in PvP) Physical Damage. If the skill is canceled, Tiger Stance 1: Rock Smash can deal up to 765% (285% in PvP) Physical Damage.
- The skill's Super Armor only lasts for a very short moment at the very start of the skill before wearing off. The Powerful trait grants the rest of the skill Super Armor as well, making it much safer to use.
- When targets are knocked back by the last strike, any target that touches the knocked backed target will also receive damage.
- When Ara is knocked back or launched during the skill animation, she will be knocked back.
- At [Enhanced], this skill rapidly gains Spirit Energy for a relatively low cost of MP.
- Paired with Abundant Power, using this skill and canceling into Steel Body at full orbs would give the user 40MP at the cost of 30MP. This can be used to gain 10MP every 5 seconds, as long as both skills actually hit on a target.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/07/2013 | - |
▼ Super armor removed. | |
09/03/2015 | - |
▲ Super armor reinstated. | |
08/11/2016 | - |
▼ [Enhanced] effect changed to "When cancelled and the following attack hit the target successfully, gain 1 additional Energy." | |
11/16/2016 | - |
| |
12/29/2016 | - |
| |
01/12/2017 | - |
▲ Shockwave damage increased. ▼ Slam damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
08/24/2017 | 09/13/2017 |
▲ Damage increased. |
▲ Shockwave damage increased. ▼ Slam damage decreased. |
04/05/2018 | 04/18/2018 |
▼ Damage decreased. |
▲ Slam damage increased. ▼ Shockwave damage decreased. |
Alternative Names