Dynamo Configuration - Pylon: Difference between revisions
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Revision as of 18:26, 26 September 2019
File:AddSkill18.png | [Active] Create Pylons that give beneficial effects to nearby allies. Effects are linked with a electromagnetic beam and responds when there are within 1000 radius. Enemy is not stunned on contact with the beam. (Can also be activated in midair) |
Overlimit (Diabolic Esper Only)
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Lunatic Psyker | 35 |
Mastermind | |
Diabolic Esper |
Skill Information
PvE
Level Required | Damage (Magical) | Dynamo Configuration - Pylon | Hit Frequency (Particle Beam) | Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|
Initial Blow | Particle Beam | MP Recovery Increase | Duration | |||||
35 | 324% | 61% | 10% | 2 Seconds | 3 hits per second | 20 Seconds | 12 MP per Pylon |
12 Seconds |
[Enhanced] | 4 hits per second |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Initial Blow | Particle Beam | |
35 | 129% | 22% |
[Enhanced] |
Skill Traits
Light Dynamo Configuration - Pylon | Evil Dynamo Configuration - Pylon | |
---|---|---|
Attribute Effect | MP Usage | Attribute Effect |
MP Usage decreased to 50% | 6 MP per Pylon | Skill will burn 2 MP per hit |
Total Damage
Mode | Regular | Dominator |
---|---|---|
Hidden Records | ||
PvE | 4,880% | 6,527% |
PvP | 1,760% | 2,354% |
Related Skills
Dominator
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Tips and Details
- You will be unable to do any other action until Add touches the ground after using the skill. This includes other midair-use skills when using this skill in midair.
- It's highly recommended to use this skill in mid-air since orbs cannot be placed on top of each other.
- With Arc Tracer's Hidden Records passive at Level 4, duration will increase to 28 seconds.
- The Particle Beam of [Enhanced] Dynamo Configuration - Pylon can hit up to 80 times. However, with Hidden Records, it can increase to 107 hits if all hits connect on a target.
- With Force Field, the MP cost and cooldown of this skill will be cut in half. When used with the Light skill trait, this skill will cost 3 MP per pylon with 6 seconds of cooldown, allowing you to nigh constantly spam the skill while gaining the MP back.
- The initial cast is capable of triggering effects from titles but the Particle Beam does not. However, the Particle Beam can trigger equipment set effects such as Secret Dungeon sets.
- For 5 seconds after making the first orb, a maximum of 3 orbs can be made before the cooldown starts.
- If an orb is placed on the 5th second, it's possible to put another 3 orbs with another 5 seconds to make them.
- This move should be used cautiously against other players or monsters with MP bars, because the large number of hits with no hitstun can quickly charge their MP bars, allowing for powerful counterattacks.
- Targets will only be damaged by one particle beam at a time, even if they are large enough to have multiple beams across them.
Trivia
- Currently, this is the only character-specific skill that is shared among multiple classes and is not obtained at the character's base job.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
12/26/2013 | - |
▲ Duration increased from 10>20 seconds. ▼ Changed so it doesn't do stacked damage. ▼ Electric beam damage slightly decreased.
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01/16/2014 | - |
▲ Decreased cooldown from 20 to 15 seconds. ▲ For 5 seconds after making first orb, a maximum of 3 orbs can be made before cooldown. ▲ No longer uses DMP. ▼ 12 MP cost per orb added. | |
09/25/2014 | - |
▼ Additional Pylons can not trigger Time Control. | |
10/06/2014 | - |
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10/22/2015 | 03/16/2016 |
▼ "Evasion Increase" effect deleted. | |
04/21/2016 | 05/18/2016 |
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07/20/2016 | - |
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08/11/2016 | - |
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09/29/2016 | - |
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10/13/2016 | - |
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01/12/2017 | - |
▲ Installation Hit damage increased. ▼ Particle Beam damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
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07/27/2017 | - |
▲ Particle Beam damage increased. | |
02/22/2018 | - |
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04/05/2018 | 04/18/2018 |
▲ Damage increased. | |
07/18/2019 | 08/14/2019 |
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Alternative Names