Particle Ray: Difference between revisions

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== Skill Information ==
== Skill Information ==
=Particle Ray=
=NA=
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|- style="border-style: solid; border-width: 1px; background-color:#FF93AE;"
|- style="border-style: solid; border-width: 1px; background-color:#FF93AE;"
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| 479%
| 479%
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=Total Damage=
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| 2644%
| 3593%
| 3593%
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=KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="border-style: solid; border-width: 1px; background-color:#FF93AE;"
! rowspan="2" | Skill Level
! rowspan="2" | Level Required
! colspan="2" | Damage(Magical)
! rowspan="2" | Range
! colspan="5" | Max Hits
! rowspan="2" | MP Usage
! rowspan="2" | Cooldown
|- style="background-color:#FF93AE;"
! Normal
! Awaken
! Normal
! Amplify
! Spectrum
! Induction
! Fusion
|- style="background-color:#FF93AE;"
|- align="center"
| align="left" | 1
| 25
| 150%
| 230%
| rowspan="20" | ?
| colspan="2" rowspan="20" | ?
| rowspan="20" | ?
| rowspan="20" | ?
| rowspan="20" | ?
| rowspan="20" | 100MP
| rowspan="20" | 8 Seconds
|- align="center"
| align="left" | 2
| 28
| 155%
| 238%
|- align="center"
| align="left" | 3
| 31
| 160%
| 245%
|- align="center"
| align="left" | 4
| 34
| 165%
| 253%
|- align="center"
| align="left" | 5
| 37
| 170%
| 260%
|- align="center"
| align="left" | 6
| 40
| 174%
| 268%
|- align="center"
| align="left" | 7
| 43
| 179%
| 275%
|- align="center"
| align="left" | 8
| 46
| 184%
| 283%
|- align="center"
| align="left" | 9
| 49
| 189%
| 290%
|- align="center"
| align="left" | 10
| 52
| 194%
| 298%
|- align="center"
| align="left" | 11
| 55
| 199%
| 305%
|- align="center"
| align="left" | 12
| 58
| 204%
| 313%
|- align="center"
| align="left" | 13
| 61
| 209%
| 320%
|- align="center"
| align="left" | 14
| ??
| ???%
| ???%
|- align="center"
| align="left" | 15
| ??
| ???%
| ???%
|- align="center"
| align="left" | 16
| ??
| ???%
| ???%
|- align="center"
| align="left" | 17
| ??
| ???%
| ???%
|- align="center"
| align="left" | 18
| ??
| ???%
| ???%
|- align="center"
| align="left" | 19
| ??
| ???%
| ???%
|- align="center"
| align="left" | 20
| ??
| ???%
| ???%
|}
|}
<headertabs/>
<headertabs/>

Revision as of 23:03, 28 June 2013


[Special Active - Beam] Eve emits a beam of particles by concentrating El-Energy on the fingertips.


Requirements

Class Master SP Requirement Skill Requirement For
Code Electra
Lv5
40 SP
Giga Stream


Skill Information

Skill Level Damage(Magical) Range Max Hits MP Usage Cooldown
Normal Awaken Normal Amplify Spectrum Induction Fusion
1 125% 150% 1200 5 15 10 30 100MP 5 Seconds
2 150% 230%
3 174% 268%
4 199% 306%
5 (M) 237% 364%
6 274% 421%
7 312% 479%
Skill Level Total Damage(Magical)
Normal Awaken
Damage Amplify Spectrum Induction Fusion Damage Amplify Spectrum Induction Fusion
1 625% 750% 844% 688% 938% 750% 900% 1013% 825% 1125%
2 750% 900% 1013% 825% 1125% 1150% 1380% 1553% 1265% 1725%
3 870% 1044% 1178% 957% 1305% 1340% 1608% 1809% 1474% 2010%
4 995% 1194% 1343% 1095% 1493% 1530% 1836% 2067% 1683% 2295%
5 (M) 1185% 1422% 1600% 1304% 1778% 1820% 2184% 2457% 2002% 2730%
6 1370% 1644% 1858% 1775% 2055% 2105% 2526% 2829% 2323% 3158%
7 1560% 1872% 2097% 2022% 2340% 2395% 2874% 3218% 2644% 3593%
Skill Level Level Required Damage(Magical) Range Max Hits MP Usage Cooldown
Normal Awaken Normal Amplify Spectrum Induction Fusion
1 25 150% 230% ? ? ? ? ? 100MP 8 Seconds
2 28 155% 238%
3 31 160% 245%
4 34 165% 253%
5 37 170% 260%
6 40 174% 268%
7 43 179% 275%
8 46 184% 283%
9 49 189% 290%
10 52 194% 298%
11 55 199% 305%
12 58 204% 313%
13 61 209% 320%
14 ?? ???% ???%
15 ?? ???% ???%
16 ?? ???% ???%
17 ?? ???% ???%
18 ?? ???% ???%
19 ?? ???% ???%
20 ?? ???% ???%


Skill Note

Name: High-Power Electron Beam (고출력 전자 빔 - High Output Electron Beam)

Description: Increases Critical chance of Particle Ray by 40%.


Tips and Details

  • Skill is affected by El Crystal Spectrum.
  • For full hits during Spectrum Mode, it's recommended to be used on a stoic target.
  • When using with Amplify or Spectrum modes, do not use at point blank range, as the beam needs to pass through the field to deal the modified damage.
    • If you position the beam correctly on a stoic foe, you may get to inflict normal particle ray damage AND the amplified/multiplied damage.
  • Despite appearances, this skill does not have infinite range. It is best used to clear lanes of enemies.


Image Description
Standard Particle Ray
Amplified Particle Ray
Spectral Particle Ray
Inducted Particle Ray
Fused Particle Ray


Template:CLSkills