Critical Strike: Difference between revisions
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| 11/03/2016 || - || colspan=2 align="left" | | | 11/03/2016 || - || colspan=2 align="left" | | ||
{{nerf|Shockwave damage decreased.}} | *{{nerf|Shockwave damage decreased.}} | ||
{{nerf|Sharp Orb Retract damage decreased.}} | *{{nerf|Sharp Orb Retract damage decreased.}} | ||
|- | |- | ||
| 01/25/2017 || - || colspan=2 align="left" | | | 01/25/2017 || - || colspan=2 align="left" | | ||
{{buff|Shockwave damage increased.}} | *{{buff|Shockwave damage increased.}} | ||
{{buff|Sharp Orb damage increased.}} | *{{buff|Sharp Orb damage increased.}} | ||
{{nerf|Sharp Orb Retract damage decreased.}} | *{{nerf|Sharp Orb Retract damage decreased.}} | ||
|- | |- | ||
| 04/27/2017 || - || align="left" | | | 04/27/2017 || - || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 07/27/2017 || - || align="left" | | | 07/27/2017 || - || align="left" | | ||
{{buff|Sharp Orb Retract damage increased.}} | *{{buff|Sharp Orb Retract damage increased.}} | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|- | |- | ||
| 09/28/2017 || 10/18/2017 || align="left" | | | 09/28/2017 || 10/18/2017 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
| align="left" | | | align="left" | | ||
{{buff|Shockwave damage increased.}} | *{{buff|Shockwave damage increased.}} | ||
{{nerf|Sharp Orb damage decreased.}} | *{{nerf|Sharp Orb damage decreased.}} | ||
{{nerf|Sharp Orb Retract damage decreased.}} | *{{nerf|Sharp Orb Retract damage decreased.}} | ||
|} | |} | ||
<br> | <br> |
Revision as of 04:47, 20 February 2020
[Special Active: Bravery] Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks) | |
Core Activation Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Code: Nemesis : Transcendent | 95 |
Skill Information
PvE
Level Required | Damage (Magical) | Bleed Duration | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Cast Shockwave | Sharp Orb | Sharp Orb Retract | Cast Shockwave | Sharp Orb | Sharp Orb Retract | ||||
95 | 3924% | 236% | 230% | 4 Seconds | 1 | 22-44 | 5 | 300 MP | 23 Seconds |
[Enhanced] | 6 Seconds |
PvP
Level Required | Damage (Magical) | ||
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Cast Shockwave | Sharp Orb | Sharp Orb Retract | |
95 | 1420% | 84% | 83% |
[Enhanced] |
Skill Traits
Haste Critical Strike | Heavy Critical Strike | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | Cooldown | ||
Cooldown decreased to 90% | 20.7 Seconds | Damage increased to 144% Cooldown increased to 120% |
27.6 Seconds |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Heavy | |
PvE | 10,266% ~ 15,458% | 14,783.04% ~ 22,259.52% |
PvP | 3,683% ~ 5,531% | 5,303.52% ~ 7,964.64% |
Tips and Details
- If the T-Slot Buff activates while the orbs are deployed, the skill's Cooldown will remain unnafected.
- Maximum hits on a Giant Training Monkey is 50.
- Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
- Normal sized targets will be hit by around 22-26 hits.
- The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
- The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
- The distance between contact checks seems to be slightly smaller than Eve's height.
- The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits.
- The distance between contact checks seems to be slightly smaller than Eve's height.
- The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having Destruction Aura applied.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
11/03/2016 | - |
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01/25/2017 | - |
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04/27/2017 | - |
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07/27/2017 | - |
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09/28/2017 | 10/18/2017 |
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04/05/2018 | 04/18/2018 |
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Alternative Names
Transcendence Code: Nemesis Skills | ||||||
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