Critical Strike: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) |
Gameboy224 (talk | contribs) No edit summary |
||
Line 45: | Line 45: | ||
|- | |- | ||
| align="left" | 95 || rowspan=2 | 1420% || rowspan=2 | 84% || rowspan=2 | 83% | | align="left" | 95 || rowspan=2 | 1420% || rowspan=2 | 84% || rowspan=2 | 83% | ||
|- | |||
| align="left" | [Enhanced] | |||
|} | |||
<br> | |||
== Skill Information (03/12/2020 KR Patch) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical) !! rowspan=2 | [[Status Effects/Bleed|Bleed]] Duration!! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract !! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract | |||
|- | |||
| align="left" | 95 || rowspan=2 | 3251% || rowspan=2 | 236% || rowspan=2 | 690% || 4 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds | |||
|- | |||
| align="left" | [Enhanced] || 6 Seconds | |||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical) | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract | |||
|- | |||
| align="left" | 95 || rowspan=2 | 1176% || rowspan=2 | 84% || rowspan=2 | 184% | |||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
Line 75: | Line 101: | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 1420 + 84*22 + 83*5}}}}% ~ {{formatnum:{{#expr: 1420 + 84*44 + 83*5}}}}% || {{formatnum:{{#expr: (1420 + 84*22 + 83*5)*1.44}}}}% ~ {{formatnum:{{#expr: (1420 + 84*44 + 83*5)*1.44}}}}% | | {{formatnum:{{#expr: 1420 + 84*22 + 83*5}}}}% ~ {{formatnum:{{#expr: 1420 + 84*44 + 83*5}}}}% || {{formatnum:{{#expr: (1420 + 84*22 + 83*5)*1.44}}}}% ~ {{formatnum:{{#expr: (1420 + 84*44 + 83*5)*1.44}}}}% | ||
|} | |||
<br> | |||
== Total Damage (3/12/2020 KR Patch)== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 3251 + 236*22 + 690*5}}}}% ~ {{formatnum:{{#expr: 3251 + 236*44 + 690*5}}}}% || {{formatnum:{{#expr: (3251 + 236*22 + 690*5)*1.44}}}}% ~ {{formatnum:{{#expr: (3251 + 236*44 + 690*5)*1.44}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 1176 + 84*22 + 184*5}}}}% ~ {{formatnum:{{#expr: 1176 + 84*44 + 184*5}}}}% || {{formatnum:{{#expr: (1176 + 84*22 + 184*5)*1.44}}}}% ~ {{formatnum:{{#expr: (1176 + 84*44 + 184*5)*1.44}}}}% | |||
|} | |} | ||
<br> | <br> | ||
Line 128: | Line 169: | ||
*{{nerf|Sharp Orb damage decreased.}} | *{{nerf|Sharp Orb damage decreased.}} | ||
*{{nerf|Sharp Orb Retract damage decreased.}} | *{{nerf|Sharp Orb Retract damage decreased.}} | ||
|- | |||
| 03/12/2020 || - || colspan=2 align="left" | | |||
*{{buff|Sharp Orb Retract damage increased.}} | |||
*{{nerf|Shockwave damage decreased.}} | |||
|} | |} | ||
<br> | <br> |
Revision as of 18:45, 6 March 2020
[Special Active: Bravery] Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks) | |
Core Activation Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Code: Nemesis : Transcendent | 95 |
Skill Information
PvE
Level Required | Damage (Magical) | Bleed Duration | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Cast Shockwave | Sharp Orb | Sharp Orb Retract | Cast Shockwave | Sharp Orb | Sharp Orb Retract | ||||
95 | 3924% | 236% | 230% | 4 Seconds | 1 | 22-44 | 5 | 300 MP | 23 Seconds |
[Enhanced] | 6 Seconds |
PvP
Level Required | Damage (Magical) | ||
---|---|---|---|
Cast Shockwave | Sharp Orb | Sharp Orb Retract | |
95 | 1420% | 84% | 83% |
[Enhanced] |
Skill Information (03/12/2020 KR Patch)
PvE
Level Required | Damage (Magical) | Bleed Duration | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Cast Shockwave | Sharp Orb | Sharp Orb Retract | Cast Shockwave | Sharp Orb | Sharp Orb Retract | ||||
95 | 3251% | 236% | 690% | 4 Seconds | 1 | 22-44 | 5 | 300 MP | 23 Seconds |
[Enhanced] | 6 Seconds |
PvP
Level Required | Damage (Magical) | ||
---|---|---|---|
Cast Shockwave | Sharp Orb | Sharp Orb Retract | |
95 | 1176% | 84% | 184% |
[Enhanced] |
Skill Traits
Haste Critical Strike | Heavy Critical Strike | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | Cooldown | ||
Cooldown decreased to 90% | 20.7 Seconds | Damage increased to 144% Cooldown increased to 120% |
27.6 Seconds |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Heavy | |
PvE | 10,266% ~ 15,458% | 14,783.04% ~ 22,259.52% |
PvP | 3,683% ~ 5,531% | 5,303.52% ~ 7,964.64% |
Total Damage (3/12/2020 KR Patch)
Mode | Regular | |
---|---|---|
Normal | Heavy | |
PvE | 11,893% ~ 17,085% | 17,125.92% ~ 24,602.4% |
PvP | 3,944% ~ 5,792% | 5,679.36% ~ 8,340.48% |
Tips and Details
- If the T-Slot Buff activates while the orbs are deployed, the skill's Cooldown will remain unnafected.
- Maximum hits on a Giant Training Monkey is 50.
- Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
- Normal sized targets will be hit by around 22-26 hits.
- The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
- The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
- The distance between contact checks seems to be slightly smaller than Eve's height.
- The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits.
- The distance between contact checks seems to be slightly smaller than Eve's height.
- The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having Destruction Aura applied.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/03/2016 | - |
| |
01/25/2017 | - |
| |
04/27/2017 | - |
|
|
07/27/2017 | - |
|
|
09/28/2017 | 10/18/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
|
03/12/2020 | - |
|
Alternative Names
Transcendence Code: Nemesis Skills | ||||||
---|---|---|---|---|---|---|
|