Story/Elysion: Difference between revisions
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*'''The voice of Sigmund and his brothers''': ''(Get lost, you bastard. You monster... You only possess abilities due to your bloodline. If it wasn't for you..!!)'' | *'''The voice of Sigmund and his brothers''': ''(Get lost, you bastard. You monster... You only possess abilities due to your bloodline. If it wasn't for you..!!)'' | ||
*'''Fenriart''': ''(... Stop...!! How long are you going to torment me? I didn't choose to be born like this...... This isn't a problem I can | *'''Fenriart''': ''(... Stop...!! How long are you going to torment me? I didn't choose to be born like this...... This isn't a problem I can solve. I don't want to think about mother... and the village people I couldn't save.)'' | ||
*'''Hernia''': ''Sniff... Sniff...'' | *'''Hernia''': ''Sniff... Sniff...'' | ||
*'''Fenriart''': ''What's that? (That kid... the girl that entered Solace's family a few days ago... Was her name Hernia? She was discovered on the battlefield and is said to possess a great El ability...) You, what are you doing here?'' | *'''Fenriart''': ''What's that? (That kid... the girl that entered Solace's family a few days ago... Was her name Hernia? She was discovered on the battlefield and is said to possess a great El ability...) You, what are you doing here?'' | ||
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*'''The voice of Sigmund and his brothers''': ''(Get lost, you bastard. You monster... You only possess abilities due to your bloodline. If it wasn't for you..!!)'' | *'''The voice of Sigmund and his brothers''': ''(Get lost, you bastard. You monster... You only possess abilities due to your bloodline. If it wasn't for you..!!)'' | ||
*'''Fenriart''': ''(... Stop...!! How long are you going to torment me? I didn't choose to be born like this...... This isn't a problem I can | *'''Fenriart''': ''(... Stop...!! How long are you going to torment me? I didn't choose to be born like this...... This isn't a problem I can solve. I don't want to think about mother... and the village people I couldn't save.)'' | ||
*'''Hernia''': ''Sniff... Sniff...'' | *'''Hernia''': ''Sniff... Sniff...'' | ||
*'''Fenriart''': ''What's that? (That kid... the girl that entered Solace's family a few days ago... Was her name Hernia? She was discovered on the battlefield and is said to possess a great El ability...) You, what are you doing here?'' | *'''Fenriart''': ''What's that? (That kid... the girl that entered Solace's family a few days ago... Was her name Hernia? She was discovered on the battlefield and is said to possess a great El ability...) You, what are you doing here?'' |
Revision as of 00:11, 11 July 2020
Elysion
Constructed in another dimension by the Debrians in the distant past, Nasods have advanced far beyond those in Elrios.
Elysion is the main island where the father of Nasods, Adrian Nasod rules.
Having made their way to Elysion through Yuno's sacrifice. The journey continues to discover the truth behind the mysteries of Solace and the El Lady. What could Solace be planning in Elysion...?
Chapter 23: What's Happening in Elysion?
The Elgang has finally arrived in Elysion in their search for Solace and the El Lady. Eve helped Elsword and the rest of the adventurers in disguising themselves as Atlas troops, just as Solace's message reaches them in a fiery form. As they enter Elysion, Bernard tells them the access to Adrian's Palace had been blocked. While communication with Adrian stopped, the Nasods lost control of the chaos around the city. With Durenda's help, Elsword and the gang rescue Nasod workers outside the city and find out how to locate Solac's Fortress.
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
While searching for clues about Solace and the El Lady, you've discovered that the Hernacyds are responding to a special code. Let's go to Celestial Crossroads and investigate the Hernacyds. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 7,471,930 | Advance Magic Stone x 10 | Intermediate High Spirit Weapon Cube | ||
ED | 2,178,430 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
|
| |
Description | ||
You're certain that the Hernacyds are reacting to a special code. Enter Heaven's Code disguised as Atlas troops and go to Elysion village. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 6,942,720 | N/A | N/A | ||
ED | 2,127,900 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
After defeating the Hernacyds, we arrived at Elysion village's entrance but a fiery form embodied with Solace's message threatens us. Soon after, it imbues the two statues at the entrance and blocks us. Defeat the Hernia Orb and Hernia Shield protecting the entrance. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
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Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 7,471,930 | File:Blessed Enhacment Stone.png | Blessed Enhancement Stone x 10 | N/A | |
ED | 2,178,430 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
|
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Description | ||
We arrived in Elysion village and were able to learn about the situation from Bernard. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
|
Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 1,388,550 | N/A | N/A | ||
ED | 0 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
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Description | ||
After checking the collected memory, we were able to find out about Solace and the situation of Adrian's Palace. After realizing that the disappearance of the Elysion citizens were related to the Herncyds, Bernard asks that we deliver this message to the village chief, Durenda. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
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Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 1,388,550 | Advanced Magic Stone x 10 | N/A | ||
ED | 0 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
While battling the Hernacyds and rescuing the imprisoned citizens, we discovered that there are more imprisoned citizens left. Among the memories of the rescued citizens, information about Solace's Fortress was discovered! But due to a fatal error, more was unable to be extracted. To carry out Bernard's request and save the imprisoned citizens, we decided to return to Celestial Crossroads to find a citizens with a Solid Memory. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
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Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 7,471,930 | [Cobo] Stamina Potion x 1 | N/A | ||
ED | 2,178,430 | Advanced Magic Stone x 10 | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
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Description | ||
Most of the data of the rescued citizens were erased or unable to be read due to an error, but thankfully we were able to piece together the bits of data to figure out that Solace's Fortress was under Adrian's Palace. The area was inaccessible, though. Bernard said that Herbaon or Adrian might know a method, so we decide to go to Adrian's Palace to find a method to get to Solace's Fortress. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 1,388,550 | N/A | N/A | ||
ED | 0 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Chapter 24: Find Solace's Fortress
To arrive at Solace's Fortress, the El Search Party must enter Adrian's Palace and find the way through Herbaon and Adrian. With Hugo's help, they are able to destroy the barrier surrounding the palace. Once inside Adrian's Palace, Elsword and the gang deal with Herbaon's PooPangs and solve her puzzles through Hugo's code expertise. They reach Adrian safely, but Herbaon, who is protecting Adrian, mistakes them for intruders. After battling Herbaon and clearing up the misunderstanding, they awaken Adrian, who tells them everything that has happened to Solace.
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
To meet Herbaon and Adrian, we passed through the barrier surrounding Adrian's Palace and go inside. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 8,399,070 | File:Blessed Enhacment Stone.png | Blessed Enhancement Stone x10 | N/A | |
ED | 2,356,350 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
|
| |
Description | ||
We retreated due to the violent attacks to the Emperacyds. To request help, we went to find Durenda. Durenda gave a detailed explanation about the place of Adrian and the Emperacyds, and suggested that Hugo might know a method to go against the Emperacyds. | ||
Quest Acceptance Dialogue | ||
| ||
Quest Completion Dialogue | ||
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 1,543,990 | N/A | N/A | ||
ED | 0 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
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Description | ||
Hugo informed us about the Emperacyds' components and a method to easily destroy them. The method was to destroy the barrier surrounding Adrian's Palace. He said that getting rid of the threat will make high alert emergency be lifted. To destroy the barrier, we entered Adrian's Palace and came across the one who create it, Dekal. | ||
Quest Acceptance Dialogue | ||
| ||
Quest Completion Dialogue | ||
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 8,399,070 | Advanced Magic Stone x10 | N/A | ||
ED | 2,356,350 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
|
| |
Description | ||
As Hugo predicted, the PooPangs began malfunctioning. But Herbaon's puzzle became violent and began attacking everything in sight. We deliver this message to Hugo and he asks that we bring him the PooPang Attack Code. Let's go to Adrian's Palace and defeat the PooPang to get the PooPang Attack Code. | ||
Quest Acceptance Dialogue | ||
| ||
Quest Completion Dialogue | ||
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 1,543,990 | File:Blessed Enhacment Stone.png | Blessed Enhancement Stone x10 | N/A | |
ED | 0 | [Cobo] Stamina Potion x 1 | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
|
| |
Description | ||
Hugo's PooPang Attack Code operated correctly. As commanded, the PooPangs solved the puzzles and guided us to where Adrian was. We were able to reach Adrian safely, but Herbaon, who was protecting Adrian, mistaken us for intruders. Win the battle against Herbaon in Adrian's Palace and resolve the misunderstanding. | ||
Quest Acceptance Dialogue | ||
| ||
Quest Completion Dialogue | ||
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 8,399,070 | N/A | Intermediate High Spirit Armor Cube | ||
ED | 2,356,350 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
|
| |
Description | ||
After resolving the misunderstanding, we decide to wake up Adrian to find out about Solace. With the help of Herbaon, we are able to wake him up. We tell Adrian about Yuno and the El Lady, and Adrian enlightens us about all that has happened regarding Solace. | ||
Quest Acceptance Dialogue | ||
| ||
Quest Completion Dialogue | ||
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 1,543,990 | File:Blessed Enhacment Stone.png | Blessed Enhancement Stone x10 | N/A | |
ED | 2,283,450 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Chapter 25: The Dark Flame Sun
Elsword and the gang finally manage to infiltrate Solace's Fortress and secure its entrance with Adrian and Herbaon's help. However, they still have no clue what Solace is planning with the El Lady. Meanwhile, Elesis's headache spells continue to get worse and the voices calling out to Elsword gets clearer as they get closer to Solace. What discovery awaits the El Search Party?
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
Adrian explains to the El Search Party about Solace's Fortress. Afterwards, he leaves Herbaon in command in order to go back to slumber. The Party continues on their way into Solace's Fortress with Elysion allies. | ||
Quest Acceptance Dialogue | ||
???
| ||
Quest Completion Dialogue | ||
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 9,474,520 | File:Blessed Enhacment Stone.png | Blessed Enhancement Stone x10 | N/A | |
ED | 3,232,400 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
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| |
Description | ||
Solace's army made of Diceon had shown a different level of attack power than previous enemies. The El Search Party purposely attack place where Solace's army is less concentrated in order to break through for allies to pass. However, things aren't going as they planned, so the Party visit back to come up with effective battle strategies. | ||
Quest Acceptance Dialogue | ||
| ||
Quest Completion Dialogue | ||
??? ??? ???
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 1,709,040 | N/A | N/A | ||
ED | 0 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
|
| |
Description | ||
After a fierce battle, the Party succeed in advancing further, but cannot continue to withstand Solace's attacks. The village's accessory merchant approaches the group and says there is a suspicious device inside the fortress. He asks the Party to find his Nasod birds in exchange for the exact location of the device. The group finds Nasod birds fallen inside the fortress and bring them to the accessory merchant. The merchant explains about the location and details of the Diceon energy device. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
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Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 1,709,040 | Advanced Magic Stone x 10 | N/A | ||
ED | 0 | Star Fruit Cookie x5 | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
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Description | ||
The El Search Party goes to an alchemist to find out more about this device. The alchemist listens to their story and explains to them that Solace's army gets their power from this device. He asks the group to destroy this device. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 1,709,040 | Star Fruit Juice x5 | N/A | ||
ED | 0 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
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Description | ||
Let's go to the location that the accessory merchant told us, where the sub-core of the Diceon energy device should be. (Elsword feels something familiar) The party breaks two devices but the attacks don't seem to be weakening. The Party discovers there are other hidden devices, thus they ask for help form the accessory merchant again. | ||
Quest Acceptance Dialogue | ||
???
| ||
Quest Completion Dialogue | ||
???
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 9,474,520 | N/A | N/A | ||
ED | 3,232,400 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
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Description | ||
As he gets nearer to the central core, Elsword once again feels something familiar. It's a familiar feeling, like the one you've know for a long time, but there's something else about it. When the Party arrive at at the central core, the surroundings change all of a sudden with huge tremors. Finally the shaking stops, and the Party sees a woman in front of them, sleeping in a capsule. Instantly noticing that the woman is the El Lady, Elesis suffers from a serious headache once more. Solace stares at Elesis, feeling sorry for her, and hands a sword to Elsword. Elesis and Elsword barely recover their senses, and the rest of the Party engages in a battle with Solace. When the battle comes to an end, the Party collapses by the force of Solace, and it was only Elsword who struggles to his feet. Upon looking at Elsword standing, Solace says that the time has come and starts the device. At the same time, the light beams through the device, and Solace and Elsword disappear into the light. | ||
Quest Acceptance Dialogue | ||
???
| ||
Quest Completion Dialogue | ||
???
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 9,474,520 | Advanced Magic Stone x 10 | N/A | ||
ED | 3,232,400 | Star Fruit Cookie x10 | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Chapter 26: The Past and the Future
Elsword is transported to Solace's distant past and the truth slowly unfolds before our hero's eyes. The tragic series of events eventually leads back to our hero, Elsword. What choice will Elsword make for the people of Elrios? Continue the journey to find out!
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
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Description | ||
Sigmund tires to hurt Hernia to take her El energy away, and Hernia desperately calls for Fenriart in a faint consciousness. Fenriart intuitively feels Hernia is in danger and saves her from Sigmund. Realizing Hernia can no longer be safe around his family, Fenriart suggests she should leave with him on the Night of Ishmael, when the successor of the El Lady is chosen. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
|
Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 10,723,110 | Star Fruit Cookie x10 | N/A | ||
ED | 3,259,610 | File:Blessed Enhacment Stone.png | Blessed Enhancement Stone x10 | N/A | |
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
|
| |
Description | ||
Fenriart becomes shocked and saddened by Hernia's departure. Believing he cannot live a life without Hernia, he goes on to train to become a Master, only with the goal of getting back with Hernia. | ||
Quest Acceptance Dialogue | ||
| ||
Quest Completion Dialogue | ||
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 10,723,110 | Star Fruit Cookie x10 | N/A | ||
ED | 3,259,610 | Star Fruit Juice x10 | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
|
| |
Description | ||
Fenriart, appointed as the Sun Master, knows what sad life the El Lady is destined to have only to be a slave to the El. He grows a deep hatred of the El, the El Lady and the Master System. He only wishes to run away with Hernia and starts to make a plan. Solace falls in anguish when the preparation came to an end. He still hasn't made up his mind when the Harmony Festival is drawing near. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 10,723,110 | Star Fruit Cookie x10 | N/A | ||
ED | 3,259,610 | Star Fruit Juice x10 | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
---|---|---|
|
| |
Description | ||
Elsword sees a faint light before his eyes once more. The surrounding areas become light then get dark and black again. Solace stands in front of Elsword's eyes. Elsword, finally determined, goes forward past Solace, and the faces of his friends flit through his mind. Finally Elsword reaches his hand and chooses the future of Elrios. | ||
Quest Acceptance Dialogue | ||
| ||
Quest Completion Dialogue | ||
|
Rewards | |||||
---|---|---|---|---|---|
Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 9,421,410 | File:Tear of Fenriart.png | Tears of Fenriart | N/A | |
ED | 3,131,400 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
- Region 7~12
- Region 1~6
- Region 13~18
- Region 19~21
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
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{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
Abyss | Monaterra | Serpentium | |||
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{{ }} | {{ }} | {{ }} |
East Lurensia | North Fluone | Central Fluone |
---|---|---|
{{ }} | {{ }} | {{ }} |
Northern Lanox | Northern Lanox R |
---|---|
{{ }} | {{ }} |
Undiscovered Ruins (Tomb) | Zaya Mountains | Port Town Denice | Wailing Wind |
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{{ }} | {{ }} | {{ }} | {{ }} |
The Kleruk in Chaos | Restored Velder Castle | Velder Central Square | Society Research Facility |
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{{ }} | {{ }} | {{ }} | {{ }} |
Event | Special | Secret | Challenge Mode | Guild |
---|---|---|---|---|
{{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
- Region 7~12
- Region 1~6
- Region 13~18
- Region 19~21
- Other
Hamel | Sander | Lanox | Atlas | Elysion | Elrianode |
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{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
---|---|---|---|---|---|
{{ }} | {{ }} | {{ }} |
Abyss | Monaterra | Serpentium | - | - | - |
---|---|---|---|---|---|
{{ }} |