Cannonball: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan="2" | | ! rowspan="2" | Mode !! colspan=3 | Damage (Physical) !! colspan=3 | Charged !! rowspan="2" | ECP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Weapon Hit !! Air Bullet !! Explosion !! Damage Increase !! Size Increase !! Duration | ! Weapon Hit !! Air Bullet !! Explosion !! Damage Increase !! Size Increase !! Duration | ||
|- | |||
! colspan=9 | Normal | |||
|- | |- | ||
| | | '''{{PvE}}''' || 161% || 342% || 851% || colspan=2 rowspan=2 | +50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 61% || 129% || 324% | ||
|- | |||
! colspan=9 | [Enhanced] | |||
|- | |||
|- | |- | ||
| | | '''{{PvE}}''' || 193% || 410% || 1021% || colspan=2 rowspan=2 | +50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 73% || 155% || 389% | ||
|} | |} | ||
<br> | <br> |
Revision as of 15:32, 21 September 2020
File:HeavyBarrel1.png | [Active] Draw out the [Hand Cannon] and fire a huge energy mass. The energy mass will fly and explode at a certain distance. Pressing the skill key will give additional energy charge while in Super Armor State. Use the up/down arrow to adjust where to fire. Depending on energy charge, damage and size will increase. |
Weapon Switch
| |
ECP Using Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Heavy Barrel | 15 |
Skill Information
Mode | Damage (Physical) | Charged | ECP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Weapon Hit | Air Bullet | Explosion | Damage Increase | Size Increase | Duration | |||
Normal | ||||||||
PvE | 161% | 342% | 851% | +50% | 1.5 Seconds | 35 ECP | 7 Seconds | |
PvP | 61% | 129% | 324% | |||||
[Enhanced] | ||||||||
PvE | 193% | 410% | 1021% | +50% | 1.5 Seconds | 35 ECP | 7 Seconds | |
PvP | 73% | 155% | 389% |
Skill Traits
Empowered Cannonball | Haste Cannonball | |
---|---|---|
Attribute Effect | Attribute Effect | Cooldown |
Damage increased to 120% | Cooldown decreased to 80% | 5.6 Seconds |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Empowered | |
PvE | 2,234.93% | 2,793.66% |
PvP | 876.49% | 1,060.28% |
- Assuming the current bug and fully charged.
Related Skills
File:HeavyBarrel9.png | Miracle Vision | Shear Plate | Heavy Weapon Mastery |
Tips and Details
- Currently bugged, Air Shot and Explosion damage are increased by 1.08 times and 1.09 times instead of 1.2 times.
- There is no actual charging time required to aim the skill up or down. Simply holding up or down while activating the skill is enough
- Aiming the skill is useful when fighting enemies on slopes, as the trajectory is about 30 degrees up/down.
- The Air Bullet counts as a projectile and can be absorbed.
- When using this skill off a ledge, Rose will stay in the charging animation and slowly descend vertically downwards.
Trivia
- The skill is based on DFO's Female Launcher skill Cannon Ball.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/31/2015 | 06/15/2016 |
| |
01/07/2016 | - |
| |
04/21/2016 | - |
| |
07/28/2016 | - |
| |
01/12/2017 | - |
| |
04/27/2017 | - |
|
|
04/05/2018 | 04/18/2018 |
| |
08/14/2019 | 08/28/2019 |
|
Alternative Names