Force Skills: Difference between revisions

19 bytes removed ,  11 November 2020
Tags: Mobile edit Mobile web edit
Tags: Mobile edit Mobile web edit
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==Force Mod==
==Force Mod==
[[Image:FShS.png|right|link=Shooting Star/ModA]]
[[Image:FShS.png|right|link=Shooting Star/ModA]]
'''Force Mod''' skills are skills which influence specific skills for each individual character and class. When a '''Force Mod''' skill is equipped in the menu, that specific skill with go through a functional change when used, often changing aspects of the skill completely. Mod skills are obtained through a dungeon drop which will allow them to obtain a Mod skill of their choosing for their specific class.
'''Force Mod''' skills influence specific skills for each individual character and class. When a '''Force Mod''' skill is equipped in the menu, that specific skill will go through a functional change when used, often changing aspects of the skill completely. Mod skills are obtained through a dungeon drop which will allow them to obtain a Mod skill of their choice for their specific class.


An example is the skill as shown in the picture called "[[Shooting Star/ModA|[Mod] Shooting Star]]", which allows [[Fatal Phantom]] to convert [[Shooting Star]] from a barrage of multiple homing missiles to a single homing missile which explodes into a large magnetic field.
An example is the skill as shown in the picture called "[[Shooting Star/ModA|[Mod] Shooting Star]]", which allows [[Fatal Phantom]] to convert [[Shooting Star]] from a barrage of multiple homing missiles to a single homing missile which explodes into a large magnetic field.