Ritsu

Joined 28 July 2018
31 bytes removed ,  22 January 2021
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(much thanks KoG, one position from the list can be now removed)
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==== Interface ====
==== Interface ====
*Make the game actually scale with resolution and use vector graphics for the UI, not images. Also, make UI elements always keep the same aspect ratio.
*The game scales with resolution and vector graphics instead of raster graphics is used for the UI. UI elements always keep the same aspect ratio.
*Visual revamp of character/inventory/dungeon UI, Item Mall, pop-up windows, Sparring Lobby, NPC interface, skill window (Force, skill tree, combos), buttons, etc.
*Visual revamp of character/inventory/dungeon UI, Item Mall, pop-up windows, Sparring Lobby, NPC interface, skill window (Force, skill tree, combos), buttons, etc.
*Make small font not blurry (mainly seen on skill tooltips).
*Small font no longer blurry (skill tooltips, some event UIs, etc.).
*[[Ruben]]~[[Lanox]] NPC and [[Elsword]]~[[Elesis]] 1st/2nd job artwork redraw (redrawn versions available as alternative).
*[[Ruben]]~[[Lanox]] NPC and [[Elsword]]~[[Elesis]] 1st/2nd job artwork redraw (redrawn versions available as alternative).


==== Item ====
==== Item ====
*[[Ruben]]~[[Elysion]] gear should no longer ask for a confirmation of discarding/reselling/dismantling.
*[[Ruben]]~[[Elysion]] gear no longer asks for a confirmation of discarding/reselling/dismantling.
*Add mass discard option.
*Mass discard option added.
*Remove or increase the limit of 30 items while dismantling.
*The limit of dismantling 30 items at once is increased or removed.
*Merge [[Ruben]]~[[Elysion]] dropping consumables.
*[[Ruben]]~[[Elysion]] dropped consumables are merged.
*Remove Cyan Magic Stones from drop list.
*Cyan Magic Stones removed from drop lists.
*Change Heroic Magic Stones to offer the same maximum values as Sage Stones.
*Heroic Magic Stones offer the same maximum values as Sage Stones.
*Gear should not break at lower than enhancement than +11.
*Gear does not break at a lower than enhancement than +11.
*Enhancement rate doubled for +9~+11. +1~+6 success should be guaranteed, +7 should not reset, and +8 success rate should be 66%.
*Enhancement rate doubled for +9~+11. +1~+6 success guaranteed, +7 does not reset, and +8 success rate is 66%.


==== Dungeon ====
==== Dungeon ====
*Drabaki, Perkisas and Eltrion (random phase) would appear in weekly random rotation. Rewards, monster stats and patterns adjusted to the current endgame content.
*Drabaki, Perkisas and Eltrion (random phase) appear in weekly random rotation. Rewards, monster stats and patterns adjusted to the current endgame content.
**Come with separate titles, achievements and force passives/abilities.
**Come with separate titles, achievements and force passives/abilities.
**Raids parties changed to consist of a maximum of 6 people.
**Raids parties changed to consist of a maximum of 6 people.
*Aurora Operation Tickets required amount for entering in [[15-3]] and [[15-4]] would be decreased to 1.
*Aurora Operation Tickets required amount for entering in [[15-3]] and [[15-4]] decreased to 1.
*[[15-4]] duration adjusted. Minimum party members changed to 3.
*[[15-4]] duration and monster stats adjusted. Minimum party members changed to 3.
*Some stages in [[13-2]] and [[15-2]] removed.
*Some stages in [[13-2]] and [[15-2]] removed.


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===== '''Combat/Defensive Power''' =====
===== '''Combat/Defensive Power''' =====
*Awakening Duration/Time, Max MP and MP Cost Reduction stats would not affect Combat Power.
*Awakening Duration/Time, Max MP and MP Cost Reduction stats do not affect Combat Power.
*Buffs applied in dungeons would display in the character UI (affect Combat/Defensive Power and stat window values).
*Buffs applied in dungeons display in the character UI (affect Combat/Defensive Power and stat window values).


==== Customization ====
==== Customization ====
*Could change Awakening voice to Transcendence version.
*Can change Awakening voice to Transcendence version.
*Able to change dungeon end screen image to any class of your job path.
*Able to change dungeon end screen image to any class of your job path.
*Possible to change character portrait in top left corner to cut-ins and Master Class.
*Possible to change character portrait in top left corner to cut-ins and Master Class artwork.
*Lips customization added.
*Lips customization added.
*Can access any path's and class's outfit through the Magic Wardrobe on the character and apply its look to any corresponding piece (for example, [[Devi]] could wear [[Apsara]]'s hair, as well as [[Ara|Base Ara]]'s top, [[Yama Raja]]'s bottom and [[Little Specter]]'s Spear).
*Can access any path's and class's outfit through the Magic Wardrobe on the character and apply its look to any corresponding piece (for example, [[Devi]] can wear [[Apsara]]'s hair, as well as [[Ara|Base Ara]]'s top, [[Yama Raja]]'s bottom and [[Little Specter]]'s Spear).
==== Inventory ====
==== Inventory ====
*Additional pages and rows possible to unlock with ED. The same goes to [[Bank]].
*Additional pages and rows possible to unlock with ED. The same goes to [[Bank]].
**200m for unlocking the Shared Bank. More rows would cost: 8m, then 16m, then 32m, then 64m, etc.
**200m for unlocking the Shared Bank. More rows cost: 8m, then 16m, then 32m, then 64m, etc.
***Row unlock cost would be the same for Personal Bank.
***Row unlock cost is be the same for Personal Bank.
**15m for unlocking inventory rows.
**15m for unlocking inventory rows.
*[[El Resonance]] (400m) and Skill Tree (50m) pages available in ED shop.
*[[El Resonance]] (400m) and Skill Tree (50m) pages available in ED shop.


==== Dungeon End Screen ====
==== Dungeon End Screen ====
*Remove Combo and MP Cost.
*Combo and MP Cost removed.
*Technique would compare damage dealt with average damage potential with your current gear.
*Technique compares damage dealt with average damage potential with your current gear.
*Hit Damage would not display more HP than the dungeon has by capping maximum damage dealt to current monster's HP value.
*Hit Damage does not display more HP than the dungeon has by capping maximum damage dealt to current monster's HP value.
==== Party ====
==== Party ====
*Improve invitation system. When sending an invitation, it is valid for 30 minutes. You may cancel the invitation in Community window.
*Invitation system improved. When sending an invitation, it is valid for 10 minutes. You may cancel the invitation in Community window.
==== Quest ====
==== Quest ====
*1 Epic Quest per dungeon ([[Elsword]]~[[Ain]]).
*1 Epic Quest per dungeon ([[Elsword]]~[[Ain]]).
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**Daily quests for the mentor and the pupil.
**Daily quests for the mentor and the pupil.
**Rewards changed to consumables, elixirs and Sage Stones.
**Rewards changed to consumables, elixirs and Sage Stones.
**Once the pupil reaches 3rd Job, you can still complete daily quests for a week.
**Once your pupil reaches 3rd Job, you can still complete daily quests for a week.


==== Item Mall ====
==== Item Mall ====