ElEditors, Interface administrators, Administrators
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==== Interface ==== | ==== Interface ==== | ||
* | *The game scales with resolution and vector graphics instead of raster graphics is used for the UI. UI elements always keep the same aspect ratio. | ||
*Visual revamp of character/inventory/dungeon UI, Item Mall, pop-up windows, Sparring Lobby, NPC interface, skill window (Force, skill tree, combos), buttons, etc. | *Visual revamp of character/inventory/dungeon UI, Item Mall, pop-up windows, Sparring Lobby, NPC interface, skill window (Force, skill tree, combos), buttons, etc. | ||
* | *Small font no longer blurry (skill tooltips, some event UIs, etc.). | ||
*[[Ruben]]~[[Lanox]] NPC and [[Elsword]]~[[Elesis]] 1st/2nd job artwork redraw (redrawn versions available as alternative). | *[[Ruben]]~[[Lanox]] NPC and [[Elsword]]~[[Elesis]] 1st/2nd job artwork redraw (redrawn versions available as alternative). | ||
==== Item ==== | ==== Item ==== | ||
*[[Ruben]]~[[Elysion]] gear | *[[Ruben]]~[[Elysion]] gear no longer asks for a confirmation of discarding/reselling/dismantling. | ||
* | *Mass discard option added. | ||
* | *The limit of dismantling 30 items at once is increased or removed. | ||
* | *[[Ruben]]~[[Elysion]] dropped consumables are merged. | ||
* | *Cyan Magic Stones removed from drop lists. | ||
* | *Heroic Magic Stones offer the same maximum values as Sage Stones. | ||
*Gear | *Gear does not break at a lower than enhancement than +11. | ||
*Enhancement rate doubled for +9~+11. +1~+6 success | *Enhancement rate doubled for +9~+11. +1~+6 success guaranteed, +7 does not reset, and +8 success rate is 66%. | ||
==== Dungeon ==== | ==== Dungeon ==== | ||
*Drabaki, Perkisas and Eltrion (random phase) | *Drabaki, Perkisas and Eltrion (random phase) appear in weekly random rotation. Rewards, monster stats and patterns adjusted to the current endgame content. | ||
**Come with separate titles, achievements and force passives/abilities. | **Come with separate titles, achievements and force passives/abilities. | ||
**Raids parties changed to consist of a maximum of 6 people. | **Raids parties changed to consist of a maximum of 6 people. | ||
*Aurora Operation Tickets required amount for entering in [[15-3]] and [[15-4]] | *Aurora Operation Tickets required amount for entering in [[15-3]] and [[15-4]] decreased to 1. | ||
*[[15-4]] duration adjusted. Minimum party members changed to 3. | *[[15-4]] duration and monster stats adjusted. Minimum party members changed to 3. | ||
*Some stages in [[13-2]] and [[15-2]] removed. | *Some stages in [[13-2]] and [[15-2]] removed. | ||
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===== '''Combat/Defensive Power''' ===== | ===== '''Combat/Defensive Power''' ===== | ||
*Awakening Duration/Time, Max MP and MP Cost Reduction stats | *Awakening Duration/Time, Max MP and MP Cost Reduction stats do not affect Combat Power. | ||
*Buffs applied in dungeons | *Buffs applied in dungeons display in the character UI (affect Combat/Defensive Power and stat window values). | ||
==== Customization ==== | ==== Customization ==== | ||
* | *Can change Awakening voice to Transcendence version. | ||
*Able to change dungeon end screen image to any class of your job path. | *Able to change dungeon end screen image to any class of your job path. | ||
*Possible to change character portrait in top left corner to cut-ins and Master Class. | *Possible to change character portrait in top left corner to cut-ins and Master Class artwork. | ||
*Lips customization added. | *Lips customization added. | ||
*Can access any path's and class's outfit through the Magic Wardrobe on the character and apply its look to any corresponding piece (for example, [[Devi]] | *Can access any path's and class's outfit through the Magic Wardrobe on the character and apply its look to any corresponding piece (for example, [[Devi]] can wear [[Apsara]]'s hair, as well as [[Ara|Base Ara]]'s top, [[Yama Raja]]'s bottom and [[Little Specter]]'s Spear). | ||
==== Inventory ==== | ==== Inventory ==== | ||
*Additional pages and rows possible to unlock with ED. The same goes to [[Bank]]. | *Additional pages and rows possible to unlock with ED. The same goes to [[Bank]]. | ||
**200m for unlocking the Shared Bank. More rows | **200m for unlocking the Shared Bank. More rows cost: 8m, then 16m, then 32m, then 64m, etc. | ||
***Row unlock cost | ***Row unlock cost is be the same for Personal Bank. | ||
**15m for unlocking inventory rows. | **15m for unlocking inventory rows. | ||
*[[El Resonance]] (400m) and Skill Tree (50m) pages available in ED shop. | *[[El Resonance]] (400m) and Skill Tree (50m) pages available in ED shop. | ||
==== Dungeon End Screen ==== | ==== Dungeon End Screen ==== | ||
* | *Combo and MP Cost removed. | ||
*Technique | *Technique compares damage dealt with average damage potential with your current gear. | ||
*Hit Damage | *Hit Damage does not display more HP than the dungeon has by capping maximum damage dealt to current monster's HP value. | ||
==== Party ==== | ==== Party ==== | ||
* | *Invitation system improved. When sending an invitation, it is valid for 10 minutes. You may cancel the invitation in Community window. | ||
==== Quest ==== | ==== Quest ==== | ||
*1 Epic Quest per dungeon ([[Elsword]]~[[Ain]]). | *1 Epic Quest per dungeon ([[Elsword]]~[[Ain]]). | ||
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**Daily quests for the mentor and the pupil. | **Daily quests for the mentor and the pupil. | ||
**Rewards changed to consumables, elixirs and Sage Stones. | **Rewards changed to consumables, elixirs and Sage Stones. | ||
**Once | **Once your pupil reaches 3rd Job, you can still complete daily quests for a week. | ||
==== Item Mall ==== | ==== Item Mall ==== |