Serpentarius/ModA: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! Mode !! Swimming Stars (Magical) !! Max Hits !! MP Usage !! Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Swimming Stars (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |||
! Hits per Fish !! Number of Fish | |||
|- | |- | ||
| '''{{PvE}}''' || 184% || rowspan=2 | | | '''{{PvE}}''' || 184% || rowspan=2 | 4 || rowspan=2 | 72 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 70% | | '''{{PvP}}''' || 70% | ||
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| {{SkillText|Light|80}} || 160 MP || {{SkillText|Heavy}} | | {{SkillText|Light|80}} || 160 MP || {{SkillText|Heavy}} | ||
|} | |} | ||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Noah}}" | |||
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Cosmos]] | |||
|- style="background:{{ColorSel|CharLight|Noah}}" | |||
! colspan=2 | Average !! colspan=2 | Maximum !! colspan=2 | Average !! colspan=2 | Maximum | |||
|- style="background:{{ColorSel|CharLight|Noah}}" | |||
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 184*25}}}}% || {{formatnum:{{#expr: 184*25*1.44}}}}% || {{formatnum:{{#expr: 184*4*3*3*8}}}}% || {{formatnum:{{#expr: 184*4*3*3*8*1.44}}}}% || {{formatnum:{{#expr: 184*25*1.2}}}}% || {{formatnum:{{#expr: 184*25*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 184*4*3*3*8*1.2}}}}% || {{formatnum:{{#expr: 184*4*3*3*8*1.2*1.44}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 170*25}}}}% || {{formatnum:{{#expr: 70*25*1.44}}}}% || {{formatnum:{{#expr: 70*4*3*3*8}}}}% || {{formatnum:{{#expr: 70*4*3*3*8*1.44}}}}% || {{formatnum:{{#expr: 70*25*1.2}}}}% || {{formatnum:{{#expr: 70*25*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 70*4*3*3*8*1.2}}}}% || {{formatnum:{{#expr: 70*4*3*3*8*1.2*1.44}}}}% | |||
|} | |||
*Average assumes 25 hits. | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* | *The number of hits the skill does is extremely dependent on size and positioning. Humanoid sized targets with fairly optimal positioning can deal on average within the ballpark of 20~30 hits. | ||
*If used on a lot of targets, frame rate drop might occur. | *If used on a lot of targets, frame rate drop might occur. | ||
*Contrary to the original version, the Milky Way space will not deal damage. | *Contrary to the original version, the Milky Way space will not deal damage. |
Revision as of 21:16, 16 February 2021
- English
[Special Active: Strength] [Mod] [Horoscope Skill] The galaxy emerge in a diagonal shape around you. The galaxy will be swarming with stars. (Can only be used midair) |
Requirements
Class | Level Required |
---|---|
Celestia | 99 |
Skill Information
Mode | Swimming Stars (Magical) | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|
Hits per Fish | Number of Fish | ||||
PvE | 184% | 4 | 72 | 200 MP | 15 Seconds |
PvP | 70% |
Skill Traits
Light Serpentarius | Heavy Serpentarius | |
---|---|---|
Attribute Effect | MP Usage | Attribute Effect |
MP Usage decreased to 80% | 160 MP | Damage increased to 144% Cooldown increased to 120% |
Total Damage
Mode | Regular | Cosmos | ||||||
---|---|---|---|---|---|---|---|---|
Average | Maximum | Average | Maximum | |||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 4,600% | 6,624% | 52,992% | 76,308.48% | 5,520% | 7,948.8% | 63,590.4% | 91,570.176% |
PvP | 4,250% | 2,520% | 20,160% | 29,030.4% | 2,100% | 3,024% | 24,192% | 34,836.48% |
- Average assumes 25 hits.
Tips and Details
- The number of hits the skill does is extremely dependent on size and positioning. Humanoid sized targets with fairly optimal positioning can deal on average within the ballpark of 20~30 hits.
- If used on a lot of targets, frame rate drop might occur.
- Contrary to the original version, the Milky Way space will not deal damage.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/14/2021 | 02/10/2021 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 서펜타리우스 | Serpentarius |