Retribution/ModA: Difference between revisions
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(→Tips and Details: Hitstun's gone nowadays.) |
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*On average, an enemy will be hit by around 5~12 thunderbolts. Larger enemies will naturally be hit more consistently by a larger amount of thunderbolts. | *On average, an enemy will be hit by around 5~12 thunderbolts. Larger enemies will naturally be hit more consistently by a larger amount of thunderbolts. | ||
*Due to the random spread of the thunderbolts, it is technically possible, though extremely rare, for an enemy to take next to no hits at all in any given spot within the skill's area of effect. | *Due to the random spread of the thunderbolts, it is technically possible, though extremely rare, for an enemy to take next to no hits at all in any given spot within the skill's area of effect. | ||
* | **As a result of this, it is possible for an opponent in PvP to recover from the skill's hitstun and save themselves with a skill of their own should they be lucky enough to not be hit by any further bolts for a long enough time. | ||
<br> | <br> | ||
Revision as of 21:37, 4 August 2021
- English
[Special Active: Bravery] [Mod] Create en El Sigil in the air. Divine lightning will fall from the El's Sigil and strike nearby enemies. | |
Destruction Skill
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Requirements
Class | Level Required | Base Skill |
---|---|---|
Genesis | 99 | Retribution |
Skill Information
Mode | Divine Lightning (Magical) | Thunder Count | MP Usage | Cooldown |
---|---|---|---|---|
PvE | 1012% | 40 | 300 MP | 22 Seconds |
PvP | 346% |
Skill Traits
Heavy Retribution | Haste Retribution | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Cooldown |
Damage increased to 144% Cooldown increased to 120% |
26.4 Seconds | Cooldown decreased to 80% | 17.6 Seconds |
Total Damage
Mode | Regular | Oracle Destruction | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | Destruction | |||||||||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | |||||||
Average | Maximum | Average | Maximum | Average | Maximum | Average | Maximum | Average | Maximum | Average | Maximum | |
PvE | 8,096% | 40,480% | 11,658.24% | 58,291.2% | 12,144% | 60,720% | 17,487.36% | 87,436.8% | 14,572.8% | 72,864% | 20,984.83% | 104,924.16% |
PvP | 2,768% | 13,840% | 3,985.92% | 19,929.6% | 3,460% | 17,300% | 4,982.4% | 24,912% | 3,806% | 19,030% | 5,480.64% | 27,403.2% |
- Average assumes 8 hits.
Tips and Details
- There are 5 portals that appear above Elsword, and each portal will usually fire 8 bolts in a random 45 degree angle towards the ground. However, portals may sometimes "steal" a bolt from another portal and fire 9 times, while the other portal then only fires 7 times instead. Either way, the overall amount of thunderbolts spawned will always be 40.
- On average, an enemy will be hit by around 5~12 thunderbolts. Larger enemies will naturally be hit more consistently by a larger amount of thunderbolts.
- Due to the random spread of the thunderbolts, it is technically possible, though extremely rare, for an enemy to take next to no hits at all in any given spot within the skill's area of effect.
- As a result of this, it is possible for an opponent in PvP to recover from the skill's hitstun and save themselves with a skill of their own should they be lucky enough to not be hit by any further bolts for a long enough time.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
07/08/2021 | 08/04/2021 |
| |
07/22/2021 |
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Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 레트리뷰션 | Retribution |