Rising Dance: Difference between revisions

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! colspan=7 | Normal
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 489% || 2823% || rowspan=2 | 14 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| '''{{PvE}}''' || 489% || 2823% || rowspan=2 | 13 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 157% || 911%
| '''{{PvP}}''' || 157% || 911%
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! colspan=7 | [Enhanced]
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 587% || 3388% || rowspan=2 | 14 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| '''{{PvE}}''' || 587% || 3388% || rowspan=2 | 13 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 188% || 1093%
| '''{{PvP}}''' || 188% || 1093%
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== Total Damage ==
== Total Damage ==
{{SkillText|FreeTraining}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
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|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 587*14 + 3388}}}}% || {{formatnum:{{#expr: (587*14 + 3388)*1.44}}}}%
| {{formatnum:{{#expr: 587*13 + 3388}}}}% || {{formatnum:{{#expr: (587*13 + 3388)*1.44}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 188*14 + 1093}}}}% || {{formatnum:{{#expr: (188*14 + 1093)*1.44}}}}%
| {{formatnum:{{#expr: 188*13 + 1093}}}}% || {{formatnum:{{#expr: (188*13 + 1093)*1.44}}}}%
|}
|}
<br>
<br>
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**Once you've obtained the [[Blade Acceleration]] passive, the skill becomes significantly more consistent as it no longer ascends as high.
**Once you've obtained the [[Blade Acceleration]] passive, the skill becomes significantly more consistent as it no longer ascends as high.
*The final attack hits everything the visual slash afterimage connects with, making it hit enemies very far below you, up to a bit over 3 platforms lower.
*The final attack hits everything the visual slash afterimage connects with, making it hit enemies very far below you, up to a bit over 3 platforms lower.
*This skill is affected by the [[Free Training]] hit count error, as '''Aerial Rampage''' deals an extra hit there.
<br>
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