Scare Chase/fr: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung slams his Destroyer down and reloads one cannonball, then immediately uses it to fire a missile that targets and flies towards the nearest enemy exploding on impact.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Actif]'''<br> Tu charge ton bazooka et tire un missile a tête chercheuse qui poursuit l'adversaire le plus proche pendant 7 secondes et explose en le touchant.
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|}


<br>
<br>
== Requirements ==
== Requis ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Class'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Classe'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Maîtrise'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''PC requis'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Requirement For'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Requis pour'''
|-
|-
| [[Chung]]
| [[Chung/fr|Chung]]
| <center>Lv5</center>
| <center>Niv. 5</center>
| <center>5 SP</center>
| <center>5 PC</center>
| <center>[[Detonation]]</center>
| <center>[[Detonation/fr|Détonation]]</center>
|}
|}


<br>
<br>
== Skill Information ==
== Informations ==
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Niveau de la<br>compétence'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Dommages'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Blast Radius'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Rayon d'explosion'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Homing<br>Duration'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Durée la<br>poursuite'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max. Coups'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Ammo Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Utilisation de munition'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Nombre de MP requis'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Temps de rechargement'''
{{!}}-
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile<br>(Physical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile<br>(Physique)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>(Magique)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion'''
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{{!}} align=center {{!}} 306%  
{{!}} align=center {{!}} 306%  
{{!}} align=center {{!}} 993%
{{!}} align=center {{!}} 993%
{{!}} align=center rowspan=7 {{!}} 400 Units
{{!}} align=center rowspan=7 {{!}} 400 mètres
{{!}} align=center rowspan=7 {{!}} 7 Seconds
{{!}} align=center rowspan=7 {{!}} 7 Secondes
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 200 MP
{{!}} align=center rowspan=7 {{!}} 200 MP
{{!}} align=center rowspan=7 {{!}} 10 Seconds
{{!}} align=center rowspan=7 {{!}} 10 Secondes
{{!}}-
{{!}}-
{{!}} 2  
{{!}} 2  
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<br>
<br>
== [[Skill Note]] ==
== [[Skill Note/fr|Notice]] ==
'''Name:''' Wide Explosion (광폭발)
'''Nom:''' ??? - (Wide Explosion /NA) - (광폭발 /KR)


'''Description:''' Increases the range blast radius by 50%.
'''Description:''' Augmente le rayon d'explosion de 50%.
*600 units.
*600 mètres.


<br>
<br>


== Tips and Details ==
== Astuces et Détails ==
*If used at melee range, the cannon slam deals approximately 120% physical damage and knocks enemies back about 200 range before firing the missile.  
*Si il est utilisé en pleine mêlée, le coup de bazooka fait a peut près 120% dommages physiques et pousse les ennemis a a peu près 200 mètres avant de tirer le missile.  
**Those enemies are most likely going to be hit by the missile.
**Ces ennemis vont quasiment tous être toucher par le missile.
*400 range is approximately the size of [[Hornet Sting]]'s explosion, or slightly smaller than [[Iron Scraps]]' radius.
*400 mètres est a peu près la taille de l'explosion de [[Hornet Sting/fr|Dard de frelon]], ou plus petit que l'explosion de [[Iron Scraps/fr|Grenade à fragmentation]].
*[[Scare Chase]] homes in on the closest target; this includes barricades and boxes
*[[Scare Chase/fr|Poursuivant explosif]] prends pour cible l'ennemis le plus proche; qui inclue les boites et les barricades.
*Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits.


<br>
<br>
{{ChSkills}}
{{ChSkillsFR}}


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]

Revision as of 21:19, 7 September 2013


[Special Actif]
Tu charge ton bazooka et tire un missile a tête chercheuse qui poursuit l'adversaire le plus proche pendant 7 secondes et explose en le touchant.


Requis

Classe Maîtrise PC requis Requis pour
Chung
Niv. 5
5 PC
Détonation


Informations

Niveau de la
compétence
Dommages Rayon d'explosion Durée la
poursuite
Max. Coups Utilisation de munition Nombre de MP requis Temps de rechargement
Missile
(Physique)
Explosion
(Magique)
Missile Explosion
1 306% 993% 400 mètres 7 Secondes 1 1 1 200 MP 10 Secondes
2 367% 1191%
3 428% 1390%
4 489% 1588%
5 (M) 581% 1886%
6 673% 2184%
7 765% 2482%


Notice

Nom: ??? - (Wide Explosion /NA) - (광폭발 /KR)

Description: Augmente le rayon d'explosion de 50%.

  • 600 mètres.


Astuces et Détails

  • Si il est utilisé en pleine mêlée, le coup de bazooka fait a peut près 120% dommages physiques et pousse les ennemis a a peu près 200 mètres avant de tirer le missile.
    • Ces ennemis vont quasiment tous être toucher par le missile.
  • 400 mètres est a peu près la taille de l'explosion de Dard de frelon, ou plus petit que l'explosion de Grenade à fragmentation.
  • Poursuivant explosif prends pour cible l'ennemis le plus proche; qui inclue les boites et les barricades.


Compétences de Gardien
Spécial actif
Poursuivant explosif Temps orageux
Actif
Saut de recul Recharger Cible fixe Cri Tir ciblé
Compétence de relation
Amour divin