Pet Guide: Difference between revisions

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=== Mini UI ===
=== Mini UI ===
When your pet is summoned, its portrait, <span style="color:#f0c206">'''Hunger'''</span> and <span style="color:#009bec">'''MP'''</span> bars will appear below your own character's portrait.
When your pet is summoned, its portrait, its <span style="color:#f0c206">'''Hunger'''</span> and <span style="color:#009bec">'''MP'''</span> bars and its Auto Consumption slots will appear below your own character's portrait.


=== Pet Inventory ===
=== Pet Inventory ===
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{{PetList}}
{{PetList}}


== [[File:Pet Icon.png]] Pet Evolution ==
== [[File:Pet Icon.png]] Evolution ==
[[File:lifecrystal.png|right|frame|Life Crystal]]
[[File:lifecrystal.png|right|frame|Life Crystal]]
Pets have four stages: '''Life Crystal''', '''Infant''', '''Teen''', and '''Adult'''. In order to evolve a pet it is neccesary to increase its Affinity, and once it reaches 100% a button to evolve appears next to the Affinity bar. Evolving is necessary to unlock all of a pet's abilities and acquire Growth Points (which are only available to '''Adults''').  
Pets have four stages: '''Life Crystal''', '''Infant''', '''Teen''', and '''Adult'''. In order to evolve a pet it is neccesary to increase its Affinity, and once it reaches 100% a button to evolve appears next to the Affinity bar. Evolving is necessary to unlock all of a pet's abilities and acquire Growth Points (which are only available to '''Adults''').  
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[[File:PetActive.png|right|70px]] A pet has three Active abilities: '''Attack''', '''Encouragement''', and '''Special Encouragement'''. The first two Actives will be unlocked once your pet reaches its '''Infant''' stage, while Special Encouragement will only unlock once your pet's Growth Level reaches 3000. They all activate if certain condicions are met.
[[File:PetActive.png|right|70px]] A pet has three Active abilities: '''Attack''', '''Encouragement''', and '''Special Encouragement'''. The first two Actives will be unlocked once your pet reaches its '''Infant''' stage, while Special Encouragement will only unlock once your pet's Growth Level reaches 3000. They all activate if certain condicions are met.


When you hit monsters, your Pet's MP Bar (shown below your portait) will fill up slowly. If the pet has enough MP, it will use its own '''Attack''' skill to aid you in battle. When in '''Special Mode''', the damage of the skill increases.
When you hit monsters, your Pet's MP Bar (shown below your portait) will fill up slowly. If the pet has enough MP, it will use its own '''Attack''' skill to aid you in battle. The pet will also use its Attack during the "Attack" action in [[Pet PvP]].  When in '''Special Mode''', the damage of the skill increases.


The Attacks from some pets, like [[Mellow - Pink]]/[[Mellow - Yellow|Yellow]]'s or [[Jay]]/[[Kay]]'s, can activate your weapon's [[Attributing Equipment|elemental attributes]] and certain on-hit effects.
The Attacks from some pets, like [[Mellow - Pink]]/[[Mellow - Yellow|Yellow]]'s or [[Jay]]/[[Kay]]'s, can activate your weapon's [[Attributing Equipment|elemental attributes]] and certain on-hit effects.
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Unlocked when total Pet Growth Points<br>is over 3000 points.
Unlocked when total Pet Growth Points<br>is over 3000 points.
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== [[File:Pet Icon.png]] Commands ==
== [[File:Pet Icon.png]] Commands ==
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== [[File:Pet Icon.png]] Growth ==
== [[File:Pet Icon.png]] Growth ==
On April 25, 2019 in the Korean Server, the Personality System was replaced with the '''Growth System'''. Users that had personality points already invested before, received a certain number of Growth points.
On April 25, 2019 in the Korean Server, the Personality System was replaced with the '''Growth System'''. The users that had personality points already invested before, received a certain number of Growth points.


[[File:Pet growth.png|center|500px]]<br>
[[File:Pet growth.png|center|500px]]<br>
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*[[File:Pet - Focus.png|30px]] <span style="color:#6b56fe">'''Focus'''</span> decreases MP cost of the pet skill by 0.015% per point.
*[[File:Pet - Focus.png|30px]] <span style="color:#6b56fe">'''Focus'''</span> decreases MP cost of the pet skill by 0.015% per point.


You can acquire Growth points by either feeding your pet or Refilling Nutrition. While everything else provides 1 Growth point, El Tree Fruit provides 3 Growth points. You can only gain a maximum of 216 points every 72 hours by Refilling Nutrition because the pet must digest the food. You can extend pet digesting time if it is less than 71 hours.
You can acquire Growth points by either feeding your pet or Refilling Nutrition. While everything else provides 1 Growth point, El Tree Fruit provides 3 Growth points. You can only gain a maximum of 216 points every 72 hours by Refilling Nutrition because the pet must digest the food, but you can help your pet digest the food by giving it Digestion Medicine. You can extend pet digesting time if it is less than 71 hours.
 
== [[File:Pet Icon.png]] Auto Consumption ==
[[File:AutoConsumption.png|400px|center]]
The '''Auto Consumption''' system allows you to assign two different [[consumable]]s that your pet will give you automatically once your HP or MP drops below a custom percentage. You can remove the consumables and assign others as you please. The Auto Consumption window can be accessed through the main Pet Menu or the Mini UI that shows below your character's portrait.
 
You can get [[File:Pet Auto Consume Quick Slot Expansion.png|30px]] '''Pet Auto Consume Quick Slot Expansions''' through [[Cubes#Job_Advancement_Cubes|Job Advancement Useful Items Cubes]] (Temporary), Events, the [[Velder Academy Concert]] Event Dungeon (Temporary) and the Item Mall.
 
== [[File:Pet Icon.png]] Pet PvP ==
''Main Article: [[Pet PvP]]''
 
'''Pet PvP''' is a game mode that is accessed from the [[File:Pet_Icon.png|25px]] '''Summons''' button at the bottom left of the screen after you reach level 99. This mode allows for 3v3 turn based fights between your and an opponent's Pets.
 
Growth Points are important in Pet PvP because they provide your pet with various benefits that might turn the odds of the battle in your favor. Before starting a match, you can let the game choose an effect at random or choose one yourself. The game will not pick or let you select an effect that has no Growth Points spent on it.
 
*[[File:Pet - Cheer.png|30px]] <span style="color:#3674fd">'''Cheer'''</span> increases your pet's chance to act first.
*[[File:Pet - Patience.png|30px]] <span style="color:#36c5b2">'''Patience'''</span> increases your pet's chance to recover additional HP when using the "Recover" action.
*[[File:Pet - Mastery.png|30px]] <span style="color:#f12c93">'''Mastery'''</span> increases your pet's chance to deal a critical attack when using the "Attack" action.
*[[File:Pet - Focus.png|30px]] <span style="color:#6b56fe">'''Focus'''</span> increases your pet's chance to dodge its enemy's attack.
 
Your pets' traits will also affect the damage they deal or receive:
 
*[[File:Feral Trait.png|25px]] <span style="color:#ff0349">'''Feral'''</span> will deal more damage to <span style="color:#2B75FA">'''Tenacity'''</span>, but will deal less damage to <span style="color:#F01CF7">'''Wisdom'''</span>.
*[[File:Tenacity Trait.png|25px]] <span style="color:#2B75FA">'''Tenacity'''</span> will deal more damage to <span style="color:#F01CF7">'''Wisdom'''</span>, but will deal less damage to <span style="color:#ff0349">'''Feral'''</span>.
*[[File:Wisdom Trait.png|25px]] <span style="color:#F01CF7">'''Wisdom'''</span> will deal more damage to <span style="color:#ff0349">'''Feral'''</span>, but will deal less damage to <span style="color:#2B75FA">'''Tenacity'''</span>.


== [[File:Pet Icon.png]] Related Items ==
== [[File:Pet Icon.png]] Related Items ==
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