Siege Shelling: Difference between revisions

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! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="4" | Damage !! colspan="3" | Aim Range !! rowspan="3" | Range Increase<br>(From 800) !! rowspan="3" | Not consume<br>ammo chance !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="4" | Damage !! colspan="3" | Aim Range !! rowspan="3" | Range Increase<br>(From 800) !! rowspan="3" | Not consume<br>ammo chance !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! colspan="2" | Physical !! colspan="2" | Magical !! rowspan="2" | Upwards !! rowspan="2" | Downwards !! rowspan="2" | Widewards
! colspan="2" | Startup (Physical) !! colspan="2" | Shots (Magical) !! rowspan="2" | Upwards !! rowspan="2" | Downwards !! rowspan="2" | Widewards
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! Inital Stance !! Swing !! Regular Shots !! Final Shot
! Smash !! Swing !! Initial Shots !! Final Shot
|-
|-
| align="left" | 1 || rowspan="2" | 15 || rowspan="21" | 70% || 100% || 147% || 294% || rowspan="21" | 70° || rowspan="21" | 10° || rowspan="21" | 45° || +0% || 1% || rowspan="21" | 20 MP || rowspan="21" | 5 Seconds
| align="left" | 1 || rowspan="2" | 15 || rowspan="21" | 70% || 100% || 147% || 294% || rowspan="21" | 70° || rowspan="21" | 10° || rowspan="21" | 45° || +0% || 1% || rowspan="21" | 20 MP || rowspan="21" | 5 Seconds
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*Can shoot up to 7 cannonballs, though this is not normally possible unless you have [[Advanced Siege Shelling]] or [[Remodel Magazine]], or are in Berserk Mode.(If you have the passive you may be able to hit 7 times)
*Can shoot up to 7 cannonballs, though this is not normally possible unless you have [[Advanced Siege Shelling]] or [[Remodel Magazine]], or are in Berserk Mode.(If you have the passive you may be able to hit 7 times)
*[[Deadly Chaser]] can catch with his dual pistols even after the 7th shot.
*[[Deadly Chaser]] can catch with his dual pistols even after the 7th shot.
*After the skill tree revamp, [[Advanced Siege Shelling]] combined with this skill, giving the passive effects to '''Siege Shelling'''.
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