Code Yellow: Difference between revisions
From Elwiki
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==Tips and Details== | ==Tips and Details== | ||
*The screens will be created per target the skill comes in contact with, making it possible to deal splash damage on groups of enemies. | *The screens will be created per target that the skill comes in contact with, making it possible to deal splash damage on groups of enemies. | ||
**Their hitbox AI is inconsistent, spawning between 1 and 4 screens depending on the distance between you and the target. The closer you are, the more likely it is to hit more times. | |||
**They will also move sideways while dealing damage, so extremely small targets can happen to miss some of the damage. | |||
**For some reason, the screens stick to the target if the skill is cast to the right instead of moving far away, therefore it is recommended to use it that way. | |||
*Currently glitched, '''Search''' screens do not spawn when used on big targets. | *Currently glitched, '''Search''' screens do not spawn when used on big targets. | ||
*The supersonic dash is purely visual, only the screens actually deal damage.<br><br> | *The supersonic dash is purely visual, only the screens actually deal damage.<br><br> |
Revision as of 23:08, 28 October 2022
- English
[Special Active: Strength] | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Affect Tracer | 30 |
Skill Information
Mode | Search (Physical) | Max Hits | Screen Count | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Screen 1 | Screen 2 | |||||
Normal | ||||||
PvE | 387% | 6 | 8 | 2 each | 200 MP | 14 Seconds |
PvP | 131% | |||||
[Enhanced] | ||||||
PvE | 464% | 6 | 8 | 2 each | 200 MP | 14 Seconds |
PvP | 159% |
Skill Traits
Useful Code Yellow | Empowered Code Yellow | |
---|---|---|
Attribute Effect | Max Hits | Attribute Effect |
Max Hits increased Damage decreased to 80% | 15 (Screen 1) 12 (Screen 2) | Damage increased to 120% |
Total Damage
Mode | Base | Anatomy | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Useful | Normal | Useful | |||||
Average | Max | Average | Max | Average | Max | Average | Max | |
PvE | 6,496% ~ N/A | 12,992% ~ N/A | 10,022.4% ~ N/A | 20,044.8% ~ N/A | 7,795.2% ~ N/A | 15,590.4% ~ N/A | 12,026.88% ~ N/A | 24,053.76% ~ N/A |
PvP | 2,226% ~ N/A | 4,452% ~ N/A | 3,434.4% ~ N/A | 6,868.8% ~ N/A | 2,404.08% ~ N/A | 4,808.16% ~ N/A | 3,709.15% ~ N/A | 7,418.3% ~ N/A |
- Assuming a single target.
- Damage ranges from 0 to 3 DMP.
Tips and Details
- The screens will be created per target that the skill comes in contact with, making it possible to deal splash damage on groups of enemies.
- Their hitbox AI is inconsistent, spawning between 1 and 4 screens depending on the distance between you and the target. The closer you are, the more likely it is to hit more times.
- They will also move sideways while dealing damage, so extremely small targets can happen to miss some of the damage.
- For some reason, the screens stick to the target if the skill is cast to the right instead of moving far away, therefore it is recommended to use it that way.
- Currently glitched, Search screens do not spawn when used on big targets.
- The supersonic dash is purely visual, only the screens actually deal damage.
Trivia
- Code Yellow is one of the many emergency codes announced at hospitals all around the world. It alerts the staff that there is a missing or lost patient.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
10/27/2022 | - |
|
Alternative Names
Server | Name | Translation |
---|
Affect Tracer - Skills
Special Active
Active
Passive