Sunken Holy Ground: Difference between revisions

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*'''{{color|red|Chain Strike}}:''' Perform an attack imbued with Abyss magic that hits enemies in front multiple times, stops them for a short while and launches them. Even if you are in the Super Armor status, you will still get pushed (without being knocked down).
*'''{{color|red|Chain Strike}}:''' Perform an attack imbued with Abyss magic that hits enemies in front multiple times, stops them for a short while and launches them. Even if you are in the Super Armor status, you will still get pushed (without being knocked down).
*'''Teleport''': Teleports to an enemy across the map.
*'''Teleport''': Teleports to an enemy across the map.
*'''{{color|red|Abyssal Swamp}}:''' Spawn a sticky swamp in a random spot on the map. Players that come in contact with it will be continuously damaged and have their cooldown speed decreased by 40% through {{Se|840|2=Abyss Swamp|4=ed}}. Step on the swamp to slowly deactivate it. If left unhandled, it will heal the boss.
*'''{{color|red|Abyss Swamp}}:''' Spawn a sticky swamp in a random spot on the map. Players that come in contact with it will be continuously damaged and have their cooldown speed decreased by 40% through {{Se|840|2=Abyss Swamp|4=ed}}. Step on the swamp to slowly deactivate it. If left unhandled, it will heal the boss.
*'''{{color|red|Abyssal Incense}}''': Spawn an invincible incense that burns HP and 30 MP per second. You can avoid this effect by turning back from the incense. It will also disappear after some time.
*'''{{color|red|Abyssal Incense}}''': Spawn an invincible incense that burns HP and 30 MP per second. You can avoid this effect by turning back from the incense. It will also disappear after some time.
*'''{{color|red|Rope of Confession}}''': The ultimate attack. Summon a deadly jump rope on the middle platform surrounded with Abyssal Aura. Anyone who touches the aura will be immediately teleported to the middle. After some time, the jump rope will start moving and deal damage when it reaches the front view. Players must jump in time to avoid it. During the pattern, all players will have their resource recovery efficiency set to 0%.
*'''{{color|red|Rope of Confession}}''': The ultimate attack. Summon a deadly jump rope on the middle platform surrounded with Abyssal Aura. Anyone who touches the aura will be immediately teleported to the middle. After some time, the jump rope will start moving and deal damage when it reaches the front view. Players must jump in time to avoid it. During the pattern, all players will have their resource recovery efficiency set to 0%.
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*'''Abyssal Door''': A mysterious door appears on the battlefield. Players must pass the stage hidden behind the door to prevent the boss from healing. Two kinds of doors can be spawned. (See: ''Obstacles'')
*'''Abyssal Door''': A mysterious door appears on the battlefield. Players must pass the stage hidden behind the door to prevent the boss from healing. Two kinds of doors can be spawned. (See: ''Obstacles'')
**When the stage is cleared, players must immediately move onto the boss stage, otherwise they will be executed.
**When the stage is cleared, players must immediately move onto the boss stage, otherwise they will be executed.
*'''{{color|red|Spider Web Explosion}}:''' The first ultimate attack. Summon a gigantic spider web divided into four sections. The web will sequentially light up the parts where it will later explode. Players must memorize the pattern and then repeat it to avoid getting killed.
*'''{{color|red|Spider Web Explosion}}:''' The first ultimate attack. Summon a gigantic spider web divided into four sections. The web will sequentially light up the parts where it will later explode. Players must memorize the pattern and then repeat it to avoid getting killed. Every time the pattern is performed, the number of explosions will increase exponentially. (Max. 8 times)
*'''{{color|red|Blackout}}:''' The second ultimate attack. All party members are inflicted with {{Se|830|2=Abyss Darkness|4=ed}} for 90 seconds. Each of them gets their viewport drastically limited to a small circular area around their character and they cannot use in-game UIs.   
*'''{{color|red|Blackout}}:''' The second ultimate attack. All party members are inflicted with {{Se|830|2=Abyss Darkness|4=ed}} for 90 seconds. Each of them gets their viewport drastically limited to a small circular area around their character and they cannot use in-game UIs.   
**Players must find and defeat Abyssal Incense spawned across the map.
**Players must find and defeat Abyssal Incense spawned across the map.
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*Phase 2:
*Phase 2:
**{{buff|Decreased defense of '''Abyssal Incense''' summoned during the '''Blackout''' pattern.}}
**{{buff|Decreased defense of '''Abyssal Incense''' summoned during the '''Blackout''' pattern.}}
**{{buff|'''Spider Web''' frequency decreases in proportion to the number of explosions.}}
**{{buff|'''Spider Web Explosion''' frequency decreases in proportion to the number of explosions.}}
**{{buff|Boss cannot perform '''Blackout''' and '''Doors to the Abyss''' for some time after '''Spider Web'''.}}
**{{buff|Boss cannot perform '''Blackout''' and '''Abyssal Altar''' for some time after '''Spider Web Explosion'''.}}
**Fixed an issue where certain characters could avoid the '''Spider Web''' pattern in certain abnormal locations.
**Fixed an issue where certain characters could avoid the '''Spider Web Explosion''' pattern in certain abnormal locations.
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| 09/11/2022 || 9/28/2022 || align="left" |
| 09/11/2022 || 9/28/2022 || align="left" |
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*{{buff|'''Abyss Worshipper''''s '''Altar Connection''' pattern damage decreased.}}
*{{buff|'''Abyss Worshipper''''s '''Altar Connection''' pattern damage decreased.}}
*{{buff|'''Abyss Fanatic''' will not be able to jump into the '''Blackout''' pattern right after targeting.}}
*{{buff|'''Abyss Fanatic''' will not be able to jump into the '''Blackout''' pattern right after targeting.}}
*'''Door of the Abyss''' projectile graphics have been optimized for performance.
*'''Abyssal Door''' projectile graphics have been optimized for performance.
*'''Swamp''' disappearing slower due to time stop fixed.
*'''Abyss Swamp''' disappearing slower due to time stop fixed.
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| 01/19/2023 || 02/15/2023 || align="left" |  
| 01/19/2023 || 02/15/2023 || align="left" |  
**{{buff|'''Abyss Fanatic''' and '''Abyss Worshipper''' defense reduced.}}
**{{buff|'''Abyss Fanatic''' and '''Abyss Worshipper''' defense reduced.}}
**{{buff|Decreased defense of '''Abyssal Altars''' during the '''Doors to the Abyss''' mechanic.}}
**{{buff|Decreased defense of '''Abyssal Altars''' during the '''Abyssal Door''' mechanic.}}
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