Outburst: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
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| pvp_dmg = 240*1.2 | | pvp_dmg = 240*1.2 | ||
| hits = 32 | | hits = 32 | ||
| avg_hits = | | avg_hits = 4*4 | ||
| heavy = true | | heavy = true | ||
| bug = true | | bug = true | ||
}} | }} | ||
*Average assumes | *Average assumes 16 hits. | ||
<br> | <br> | ||
Revision as of 18:25, 3 July 2023
- English
[Special Active: Bravery] Like talons of a hawk, Divinus Manus rips through space and strike enemies. (Can also be activated midair) | |
[Divinus Manus]
| |
Gale Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Soar Knight | 35 |
Skill Information
Mode | Space Ripping Blade (Magical) | Max Hits | [Divinus Manus] (While in Gale Mode during Awakening) |
MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Sword Count | Cannot overlap. See Tips and Details Slash Count (Per Sword) |
Per Slash | Enemy DebuffOutburstEnemy DebuffOutburst | |||||
Received Magical Damage Increase | Duration | |||||||
Normal | ||||||||
PvE | 500% | 4 | 8 | 5 | 10% | 15 Seconds | 300 MP | 21 Seconds |
PvP | 200% | 5% | ||||||
[Enhanced] | ||||||||
PvE | 600% | 4 | 8 | 5 | 10% | 15 Seconds | 300 MP | 21 Seconds |
PvP | 240% | 5% |
Skill Traits
Critical Outburst | Heavy Outburst | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 360 MP | Damage increased to 144% Cooldown increased to 120% | 25.2 Seconds |
Total Damage
: Damage values may not be reflected in Free Training.
Mode | Base | |||
---|---|---|---|---|
Normal | Heavy | |||
Average | Max | Average | Max | |
PvE | 11,520% | 23,040% | 16,588.8% | 33,177.6% |
PvP | 4,608% | 9,216% | 6,635.52% | 13,271.04% |
- Average assumes 16 hits.
Related Skills
Tips and Details
- Each sword contains 8 individual slashes, but they unfortunately can't deal damage at the same time, resulting in the skill dealing 5 hits per sword from the first batch of slashes, and 1 hit per sword from every next slash. 4 slash groups are skipped entirely due to this feature.
- The hitbox cannot be desynced because it doesn't interact with the ground in any way, as opposed to Mecha Drop.
- Each slash will miss a hit in Free Training due to a known hit count error.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/08/2022 | 01/04/2023 |
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12/22/2022 |
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Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 아웃버스트 | Outburst |
Soar Knight - Skills
Special Active
Active
Passive