Critical Strike: Difference between revisions

Line 115: Line 115:


==Tips and Details==
==Tips and Details==
=== NA ===
*The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted.
*The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted.
*The orbs cannot be retracted if you are being attacked, or in midair.
*The orbs cannot be retracted if you are being attacked, or in midair.
Line 123: Line 124:
*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
**The distance between contact checks seems to be slightly smaller than your height.
**The distance between contact checks seems to be slightly smaller than your height.
***The circumference of the circle the '''Sharp Orbs''' rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the '''Cast Shockwave''' and retract hits.
<!--***The circumference of the circle the '''Sharp Orbs''' rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the '''Cast Shockwave''' and retract hits.-->
*The '''Sharp Orbs''' during the '''Cast Shockwave''' part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
*The '''Sharp Orbs''' during the '''Cast Shockwave''' part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
<br>
<br>