Fever: Difference between revisions
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{{Languages|Fever}} | {{Languages|Fever}} | ||
==What is | ==What is Fever?== | ||
Fever | Fever is a special gauge that fills when in parties. This gauge is found at the top-right corner of your screen. The gauge can be filled up to 100 points. The gauge fills up by one each time you complete a room in a dungeon. | ||
==Advantages of Fever== | ==Advantages of Fever== | ||
Fever mode is useless when not completely filled. However, when it is filled, your party can benefit from:<br> | Fever mode is useless when it's not completely filled. However, when it is filled, your party can benefit from:<br> | ||
* | *Randomly activated Awakening Mode while in dungeons/fields | ||
*Increased drop rates in dungeons | **If the player is already in Awakening Mode, they will receive additional time on their current Awakening. If the player is [[Add]], they will recover DP instead. | ||
*Increased chance of | *Increased drop rates in dungeons | ||
*All mana refilled once activated<br> | *Increased chance of Luto appearing in [[Secret Dungeon]]s | ||
*All mana refilled once activated | |||
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== Tips and Details == | |||
*Fever will activate more frequently if there are more members in the party. | |||
*If a member of the party leaves the group, the Fever gauge will lose some of its points. | |||
*Fever will automatically be filled to 100 points if the party was made via the dungeon queue system. | |||
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{{Guides}} |