Particle Ray: Difference between revisions

2,238 bytes added ,  26 August 2012
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<br>
== Requirements  ==
== Requirements  ==
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<br>
== Skill Information ==
== Skill Information ==
{{VersionTabs
{{VersionTabs
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{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Damage(Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Damage(Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Range'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="6" {{!}} '''Total Damage(Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} '''Range'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="3" {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="3" {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} '''Cooldown'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Awaken'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="3" {{!}} '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="3" {{!}} '''Awaken'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Amplify'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Spectrum'''
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="1" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Awaken'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="1" {{!}} '''Amplify'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Normal'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="1" {{!}} '''Spectrum'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Amplify'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="1" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Spectrum'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="1" {{!}} '''Amplify'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="1" {{!}} '''Spectrum'''
{{!}}-
{{!}}-
{{!}} 1
{{!}} 1
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
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{{!}}-
{{!}}-
{{!}} 2
{{!}} 2
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} %
{{!}}-
{{!}}-
{{!}} 3
{{!}} 3
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{{!}}-
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{{!}} 4
{{!}} 4
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{{!}} align="center" {{!}} 237%
{{!}} align="center" {{!}} 237%
{{!}} align="center" {{!}} 364%
{{!}} align="center" {{!}} 364%
{{!}} align="center" {{!}} 1185%
{{!}} align="center" {{!}} 1422%
{{!}} align="center" {{!}} 1600%
{{!}} align="center" {{!}} 1820%
{{!}} align="center" {{!}} 2184%
{{!}} align="center" {{!}} 2457%
{{!}}}
{{!}}}
}}
}}


<br>
== [[Skill Note]] ==
== [[Skill Note]] ==
'''Name:''' 고출력 전자 빔(KR)
'''Name:''' 고출력 전자 빔(KR)
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'''Description:''' Increases Critical chance of [[Particle Ray]] by 40%.  
'''Description:''' Increases Critical chance of [[Particle Ray]] by 40%.  


 
<br>
 
== Tips and Details ==
== Tips and Details ==
*This skill is affected by [[El Crystal Spectrum]].
*This skill is affected by [[El Crystal Spectrum]].
*After the 29 march Patch, the damage Increased from 185% to 237%(Awaken 282% to 364%) at lv 5
*To get full hits during Spectrum Mode, recommended it to be used on a big stoic target.
 
*When using with either Amplify Mode or Spectrum Mode, do not use at point blank, as the beam need to pass through the field to deal total damage.
 


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{{CLSkills}}  
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{{CLSkills}}
[[Category:Code_Electra_Skills]]
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