Artillery Strike - Missile Shower: Difference between revisions
Artillery Strike - Missile Shower (view source)
Revision as of 03:57, 20 February 2020
, 20 February 2020Text replacement - "{{buff|" to "*{{buff|"
Gameboy224 (talk | contribs) m (Text replacement - "{{nerf|" to "*{{nerf|") |
Gameboy224 (talk | contribs) m (Text replacement - "{{buff|" to "*{{buff|") |
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| 07/28/2011 || - || colspan=2 align="left" | | | 07/28/2011 || - || colspan=2 align="left" | | ||
{{buff|Duration increased.}} | *{{buff|Duration increased.}} | ||
{{buff|Decreased push rate.}} | *{{buff|Decreased push rate.}} | ||
*{{nerf|Cooldown decreased.}} | *{{nerf|Cooldown decreased.}} | ||
|- | |- | ||
| 02/14/2013 || - || colspan=2 align="left" | | | 02/14/2013 || - || colspan=2 align="left" | | ||
{{buff|Can be activated anywhere.}} | *{{buff|Can be activated anywhere.}} | ||
{{buff|Removed short pause before being able to aim.}} | *{{buff|Removed short pause before being able to aim.}} | ||
|- | |- | ||
| 06/27/2013 || - || colspan=2 align="left" | | | 06/27/2013 || - || colspan=2 align="left" | | ||
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| 11/07/2013 || - || colspan=2 align="left" | | | 11/07/2013 || - || colspan=2 align="left" | | ||
{{buff|Rockets can hit above and below platforms.}} | *{{buff|Rockets can hit above and below platforms.}} | ||
*{{nerf|Rockets no longer do impact damage, halving max hits and damage.}} | *{{nerf|Rockets no longer do impact damage, halving max hits and damage.}} | ||
|- | |- | ||
| 07/10/2014 || - || colspan=2 align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
{{buff|Start up and bombing execution speeds increased.}} | *{{buff|Start up and bombing execution speeds increased.}} | ||
{{buff|Rockets fall if reticle reaches maximum distance.}} | *{{buff|Rockets fall if reticle reaches maximum distance.}} | ||
{{buff|Rockets will descend through all platforms.}} | *{{buff|Rockets will descend through all platforms.}} | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
*{{nerf|Cannonball usage increased from 5 to 6.}} | *{{nerf|Cannonball usage increased from 5 to 6.}} | ||
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| 02/22/2018 || - || colspan=2 align="left" | | | 02/22/2018 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |- | ||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
{{buff|Invincibility frames added while aiming.}} | *{{buff|Invincibility frames added while aiming.}} | ||
{{buff|Missiles will pierce through targets.}} | *{{buff|Missiles will pierce through targets.}} | ||
*{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|} | |} |