Chiliarch: Difference between revisions
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== Additional Combos == | == Additional Combos == | ||
{{SkillText|Combo|1}} | {{SkillText|Combo|1}} | ||
{{Tabber | |||
|$divclass=tabber-border | |||
|Lu=<dfn>{{</dfn> | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |- | ||
! width=" | ! width="20%" | Image | ||
! width=" | ! width="50%" | Description | ||
! width=" | ! width="30%" | Damage | ||
|- | |- | ||
|[[File:Combo - Chiliarch 1.png|520px]] | |[[File:Combo - Chiliarch 1.png|520px]] | ||
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After | After performing the standard {{CZ}}{{CZ}}{{CZ}}, summon a dagger onto nearby enemies. The dagger will provide one of three random effects: | ||
*A <font color="0000FF">'''Blue | *A <font color="0000FF">'''Blue'''</font> dagger will recover 5 MP to nearby players twice. | ||
*A <font color="FF0000">'''Red | *A <font color="FF0000">'''Red '''</font> dagger will deal damage to nearby enemies twice. | ||
*A <font color="008000">'''Green | *A <font color="008000">'''Green'''</font> dagger will apply a +10% Physical/Magical Attack buff to nearby players for 2 seconds. | ||
| | | | ||
{{CZ}} 161% Phy. Damage<br> | {{CZ}} 161% Phy. Damage<br>{{CZ}} 271% Phy. Damage<br>{{CZ}} 307% Phy. Damage | ||
{{CZ}} 271% Phy. Damage<br> | ---- | ||
{{CZ}} 307% Phy. Damage<br> | If <font color="0000FF">'''Blue'''</font> / <font color="008000">'''Green'''</font> dagger:<br> | ||
{{CX}} 284% Phy. Damage | {{CX}} 284% Phy. Damage | ||
---- | |||
If <font color="FF0000">'''Red'''</font> dagger:<br> | |||
{{CX}} 270% Phy. Damage + 240% Phy. Damage x2 | |||
|- | |||
|[[File:Combo - Chiliarch 2.png|520px]] | |||
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Reworks {{CDR}}{{CZ}}, inflicting hitstun instead of launching enemies, and follow up by turning enemies away from you. Afterwards, or alternatively after {{CDR}}{{CX}}, charge forwards into the enemy, before switching to Ciel who will propel himself into the air, launching enemies with him. You will be able to perform any abilities that can be used in the air after. | |||
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{{CZ}} | {{CDR}}<br>{{CZ}} 215% Phy. Damage<br>{{CX}} 385% Phy. Damage<br>{{CX}} 344% Phy. Damage x3<br>{{CCPZ}} 82% Phy. Damage x4<br>'''OR'''<br>{{CDR}}<br>{{CX}} 278% Phy. Damage + 174% Phy. Damage<br>{{CX}} 98% Phy. Damage x4<br>{{CCPZ}} 82% Phy. Damage x4 | ||
{{ | |||
{{ | |||
{{ | |||
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|[[File:Combo - Chiliarch | |[[File:Combo - Chiliarch 3.png|520px]] | ||
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After the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CX}}, air dash forward horizontally and then again upward or downward diagonally. | |||
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N/A | |||
|} | |||
<dfn>}}</dfn> | |||
|Ciel=<dfn>{{</dfn> | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | |||
|- | |||
! width="20%" | Image | |||
! width="50%" | Description | |||
! width="30%" | Damage | |||
|- | |||
| {{CZ}}{{CZ}}{{CZ}}{{CX}} | |||
| | | | ||
After | After performing the standard {{CZ}}{{CZ}}{{CZ}}, summon a dagger onto nearby enemies. The dagger will provide one of three random effects: | ||
*A <font color="0000FF">'''Blue'''</font> dagger will recover 5 MP to nearby players twice. | |||
*A <font color="FF0000">'''Red '''</font> dagger will deal damage to nearby enemies twice. | |||
*A <font color="008000">'''Green'''</font> dagger will apply a +10% Physical/Magical Attack buff to nearby players for 2 seconds. | |||
| | | | ||
{{CZ}} 147% Phy. Damage<br>{{CZ}} 190% Phy. Damage<br>{{CZ}} 225% Phy. Damage | |||
---- | |||
If <font color="0000FF">'''Blue'''</font> / <font color="008000">'''Green'''</font> dagger:<br> | |||
{{CX}} 284% Phy. Damage | |||
---- | |||
If <font color="FF0000">'''Red'''</font> dagger:<br> | |||
{{CX}} 270% Phy. Damage + 240% Phy. Damage x2 | |||
|- | |||
| {{CDR}}{{CZ}}{{CX}}{{CX}}{{CCPZ}} | |||
---- | |||
{{CDR}}{{CX}}{{CX}}{{CCPZ}} | |||
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After performing the standard {{CDR}}{{CZ}} combo, perform a spinning kick. Afterwards, or alternatively after the standard {{CDR}}{{CX}}, slash towards the enemy, then switch to Lu who will propel herself into the air, launching enemies with her. You will be able to perform any abilities that can be used in the air after. | |||
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{{CDR}} | {{CDR}}<br>{{CZ}} 82% Phy. Damage x2<br>{{CX}} 295% Phy. Damage<br>{{CX}} 295% Phy. Damage<br>{{CCPZ}} 82% Phy. Damage x4<br>'''OR'''<br>{{CDR}}<br>{{CX}} 409% Mag. Damage<br>{{CX}} 147% Phy. Damage<br>{{CCPZ}} 82% Phy. Damage x4 | ||
|- | |- | ||
|[[File:Combo - Chiliarch 3.png|520px]] | |[[File:Combo - Chiliarch 3.png|520px]] | ||
| | | | ||
After the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CX}}, air dash forward horizontally and then again upward or downward diagonally. | After the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CX}}, air dash forward horizontally and then again upward or downward diagonally. | ||
| | |||
N/A | N/A | ||
|} | |} | ||
<dfn>}}</dfn> | |||
}} | |||
=== Updates === | === Updates === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |