Gun Guard
From Elwiki
[Active] Blocks incoming attacks and reduces damage received. At a certain chance, retaliate attacks coming from the back. | |
Gun Guard
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Back Counter
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ECP Using Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
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Bloodia | 25 |
Skill Information
Mode | Received Damage Decrease |
Counter Attack (When Hit from Behind) |
ECP Usage | Cooldown | ||||
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Activation Chance | Damage (Physical) | Max Hits | Reactivation Cooldown |
Initial | Additional | |||
Normal | ||||||||
PvE | 75% | 50% | 411% | 3 | 10 Seconds | 35 ECP | 10 ECP per Second | 5 Seconds |
PvP | 163% | |||||||
[Enhanced] | ||||||||
PvE | 75% | 100% | 411% | 3 | 10 Seconds | 35 ECP | 10 ECP per Second | 5 Seconds |
PvP | 163% |
Skill Traits
Light Gun Guard | Haste Gun Guard | ||
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Attribute Effect | ECP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 28 ECP | Cooldown decreased to 50% | 2.5 Seconds |
Tips and Details
- While being a way to counter enemies in PvP, the ECP consuming hold function can be used to enter Over Strike Mode, though it will be most likely slower than just using 2 ECP using skills.
- Thanks to Frenzy, when used in Over Strike Mode, you can consume the entire ECP acquired again, despite still being in Over Strike Mode, refreshing the Self BuffOver Strike ModeSelf BuffOver Strike Mode buff duration.
- As long as you have ECP, this skill's key can be held down infinitely.
- This skill can be used as a panic button in certain cases (where invincibility does not save you from taking damage) due to providing high amounts of Received Damage Decrease.
Trivia
- The skill is based on DFO's shared Ranger skill Gun Guard, which does not feature a counterattack when hit from behind and simply reduces damage the same way as being hit from the front.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
01/28/2016 | 06/29/2016 |
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04/21/2016 |
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07/28/2016 | - |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
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04/05/2018 | 04/18/2018 |
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08/01/2019 | 08/28/2019 |
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08/14/2019 |
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Alternative Names
Bloodia - Skills
Special Active
Active
Buff
Passive