[Special Active] Rena executes a forward thrust that is guided by a gale of wind that has varied physical damage: Fatal, Normal, or Basic. Fatality can be boosted with the aid of 2 Nature Orbs. |
Requirements
Class | Master | Required Level | SP Used per Level |
---|---|---|---|
Trapping Ranger | Lv. 20 | 25 | 3 |
Skill Information
- NA
KR=
Skill Level | Required Level | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Fatal | Normal | Basic | |||||
1 | 25 | 3285% | 2266% | 1359% | 1 | 200 MP | 13 Seconds |
2 | 3392% | 2340% | 1403% | ||||
3 | 26 | 3499% | 2413% | 1447% | |||
4 | 29 | 3605% | 2487% | 1492% | |||
5 | 32 | 3712% | 2561% | 1536% | |||
6 | 35 | 3819% | 2634% | 1580% | |||
7 | 38 | 3926% | 2708% | 1624% | |||
8 | 41 | 4032% | 2782% | 1668% | |||
9 | 44 | 4139% | 2855% | 1712% | |||
10 | 47 | 4246% | 2929% | 1757% | |||
11 | 50 | 4353% | 3002% | 1801% | |||
12 | 53 | 4459% | 3076% | 1845% | |||
13 | 56 | 4566% | 3150% | 1889% | |||
14 | 59 | 4673% | 3223% | 1933% | |||
15 | 62 | 4780% | 3297% | 1977% | |||
16 | 65 | 4886% | 3371% | 2022% | |||
17 | 68 | 4993% | 3444% | 2066% | |||
18 | 71 | 5100% | 3518% | 2110% | |||
19 | 74 | 5207% | 3592% | 2154% | |||
20 (M) | 77 | 5313% | 3665% | 2198% | |||
21 | - | 5420% | 3739% | 2242% |
Skill Level | Required Level | Damage (Physical) | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Fatal | Normal | |||||
1 | 25 | 3399% | 2266% | 1 | 200 MP | 13 Seconds |
2 | 3509% | 2340% | ||||
3 | 26 | 3620% | 2413% | |||
4 | 29 | 3730% | 2487% | |||
5 | 32 | 3841% | 2561% | |||
6 | 35 | 3951% | 2634% | |||
7 | 38 | 4062% | 2708% | |||
8 | 41 | 4172% | 2782% | |||
9 | 44 | 4283% | 2855% | |||
10 | 47 | 4393% | 2929% | |||
11 | 50 | 4504% | 3002% | |||
12 | 53 | -% | 3076% | |||
13 | 56 | -% | 3150% | |||
14 | 59 | -% | 3223% | |||
15 | 62 | -% | 3297% | |||
16 | 65 | -% | 3371% | |||
17 | 68 | -% | 3444% | |||
18 | 71 | -% | 3518% | |||
19 | 74 | -% | 3592% | |||
20 (M) | 77 | -% | 3665% | |||
21 | - | -% | 3739% |
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
0.6 | 20 (6.66 if basic) MP | ?? | ?? Seconds |
Skill Note
“ | Looking for a weakness in another person is not at all shameful. That is just the righteous way to win. What? That's foul play? So I will never be able to win. - Talk between Elesis and Sieghart
|
” |
Name: Deadly Strike (빈틈을 노리는 일격)
Description: Fatality can be activated in mid-air and critical chance increased by 10%.
Tips and Details
- Activating Vital Point Piercing before using Fatality is recommended for maximum damage.
- A successful Fatal hit is indicated by a !!.
- Odds are roughly estimated as follows:
- Fatal: 30%
- Normal: 50% [5/29/2014 KR : 70%]
- Basic: 20% [5/29/2014 KR : (Deletion)]
- If targets jump, and the blade hits their feet, the skill will miss. However you can hit targets about a character's height below you.
- You can continue to combo after fatality if the target was airborne.
- This skill gives back decent MP. A fatal or normal hit will give 16 MP per mob. A Basic hit will give 3 MP per mob.
Trivia
- Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay.
- Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
- There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell.
- However in the Japan Version, there is voice dubbing.
- In the past skill success rates were based on skill rank.
- Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.
Updates
- 5/29/2014 KR
- Basic damage is deletion
- Fatal damage increased.