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[Passive] Increases Physical Attack power and gives the chance to shield further damage. MP recovery from command skills are increased. (Scare Chase, Aceldama, Aiming Shot, Artillery Nova, Sudden Burster, Siege Shelling, Lunatic Fury) |
Requirements
Class | Level Required |
---|---|
Iron Paladin | 35 |
Skill Information
Skill Level | Level Required | Mana Gain Increase | Max MP Increase | Physical Attack Increase | Block Chance |
---|---|---|---|---|---|
1 | 35 | +3% | +? MP | ?% | 3% |
2 | 51 | +4% | +? MP | ?% | 6% |
3 | 59 | +5% | +? MP | ?% | 9% |
4 | 92 | +6% | +100 MP | 15% | 12% |
Tips and Details
- When defending with Guard, the chance to block will double. When in a Dungeon the chance is also doubled.
- When using Guard in a Dungeon, the chance will be quadrupled instead.
- Strong Will can save Iron Paladin from any attack, including powerful single hit attacks.
Trivia
- This is the first skill that can block any attack.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | ||
07/10/2014 | - |
▲ Passive effects improved. ▲ Added effect that converts cannonball damage from skills into physical damage. | |
11/06/2014 | - |
▲ Added MP gain increase for commands. | |
02/05/2015 | - |
▼ Mana Gain Increase decreased. ▼ Physical Attack Increase decreased. ▼ Block Chance decreased. | |
10/08/2015 | 03/16/2016 |
▼ Command MP gain effect decreased. | |
08/11/2016 | - |
| |
04/27/2017 | - |
▼ Physical Damage Increase decreased. | |
08/01/2019 | 08/28/2019 |
▲ Max MP Increase feature added. ▲ Physical Damage Increase increased. |
Alternative Names