[Special Active] Chung fires a set of continuous homing missiles at his targets. |
Requirements
Class | Master | SP Requirement |
Shelling Guardian |
Skill Information
Skill Level | Shell Damage (Physical) |
Explosion Damage (Magical) |
MP Usage | Cooldown |
---|---|---|---|---|
1 | 43% | 401% | 200 MP | 10 seconds |
2 | 51% | 481% | ||
3 | 60% | 562% | ||
4 | 68% | 642% | ||
5 (M) | 81% | 762% | ||
6 | 94% | 882% | ||
7 | 107% | 1003% | ||
8 | 120% | 1123% | ||
9 | 137% | 1284% |
Skill Note
Name: 3단 분열 유도탄 - "3 divided guided missiles"(KR)
Description: After shooting, each missile will split into 3 mini versions of the shot, each shot containing 40% of a regular missile
Tips and Details
- If the target tries to MP break from this skill, they would get knockdown however the missile will continue to hover over them. When targets stands up again, they will still be blown up by the reminding missile, making Dread Chase unable to be MP broken.
- Requires at least 3 ammunition to be activated.
- It can only fire a minimum of 3 shots and a maximum of 5 shots.
- When noted it may sometimes be better to fire it in the opposite than intended direction to give time for the missiles to split.
- (Unsure if this is a bug or change.) Sometimes some of the missiles will not have a homing effect, meaning those missiles would just fly out of range.
Trivia
- Basically a fusion between Scare Chase and Sniping Ranger's Guide Arrow that surpasses both.
- Will target the nearest enemy including obstacles and boxes like Scare Chase.
- Cumulative 4,215% damage at level 5 (un-noted).
- Damage is further increased by Converted Warhead passive to 4,847%.
- Cumulative 5,816% (6,980% with Awakening bonus) damage at level 5 with both skill note and Converted Warhead passive.