Sandtilus
The El-team used the wind powered ships to follow the Behemoth. Upon stopping the beast, they jumped into it and face the Succubus Queen Karis.
Map Layout
Miniboss : Incubus : Iccus
Moves
Miniboss : Slayer : Anu
Moves
Miniboss : Succubus : Eris
Moves
Boss : Succubus Queen Karis
A Succubus who is trying to destroy Sander.
Moves
NOTE : All of her moves except Dark Explosion has no super armor so watch out when she use this move while her stoic activates.
- Slight Flight: She possesses the ability to float upwards and hover briefly to avoid attacks.
- Teleport Slash: She teleports to a player while twirling her scythe in a wide arc. She will tend to do this whenever a player is out of her range.
- Chain Hellbat Gatling: Fires an enormous spread of dark bats comboing and pushing back players in a fashion reminiscent of Chain Burst or Hellfire Gatling, does extremely high damage. She will additionally typically use her teleport attack and attempt to catch and continue comboing after this.
- Scythe Reaping: While in flight she can make a reaping motion with her scythe, this inflicts the same debuff as Suppression on players hit.
- Scythe Impalement: She swings the blade of her scythe downward like a pickaxe quickly and repeated.
- Scythe Blast Combo: Charges her scythe with dark energies and rushes forwards swinging before ending with her own version of Spiral Blast.
- Dark Explosion: Similar to Splash Explosion but with dark runes.
- Dark Starfall: A shower of void balls rains down and explodes around her.
- Usage of this attack will be signaled with an onscreen danger warning.
- Usage of this attack will be signaled with an onscreen danger warning.
Information
- Stoic thereshold of 50 hits with last 20 seconds.
- With she activates this, she can crazily use some move that has no super armor frames.
- Has roughly 17 million HP spread across 35 lifebars on Very Hard.
- Able to cancel as well as chain together most of her skills.
- Like players she becomes invincible briefly after getting up from being knocked down. (Does not apply to when knocked down.)