Information: This article is currently under development. Please be patient while we're adding the finishing touches!
  • English
Lithia 1:Start of the Case


[Lithia] Chapter 1: Start of the Case

 [Village] Back to the Beginning
{{
Quest Acceptance Prerequisites Objectives
  • No requirements needed
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   [Ariel] Elrios Nutritious Bread x20   N/A
ED 0   [Ariel] Elrios Fruit Juice x20   N/A
EP 0   N/A   N/A
AP 0
}}
 [Village] Start of the Case
{{
Quest Acceptance Prerequisites Objectives
  • Complete the [Village] Back to the Beginning story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 [Village] Childhood Friend
{{
Quest Acceptance Prerequisites Objectives
  • Complete the [Village] Start of the Case story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 [Village] Sander's Ancient Ruins
{{
Quest Acceptance Prerequisites Objectives
  • Complete the [Village] Childhood Friend story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Entering the Ruins 1
{{
Quest Acceptance Prerequisites Objectives
  • Complete the [Village] Sander's Ancient Ruins story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Entering the Ruins 2
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Entering the Ruins 1 story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Going Through the Traps
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Entering the Ruins 2 story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Investigating the Ruins 1
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Going Through the Traps story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Investigating the Ruins 2
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Investigating the Ruins 1 story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Hidden Room
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Investigating the Ruins 2 story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Sprouting Hope
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Hidden Room story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Curse of the Wraith
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Sprouting Hope story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 [Village] New Party
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Curse of the Wraith story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 [Village] Familiarity
{{
Quest Acceptance Prerequisites Objectives
  • Complete the [Village] New Party story quest
  • -
Description

-

Quest Completion Dialogue
  •   ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   -   N/A
ED 0   N/A   N/A
EP 0   N/A   N/A
AP 0
}}


General Guides
{{
Story
Gameplay
Character Progression
Systems
Items
Equipment
Cash
Miscellaneous
Other Media
}}
  • Lithia
  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Other
  • Miscellaneous
{{
  • Lithia
  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Other
}}