Seal of Time
From Elwiki
File:TiTSkill5.png | [Buff] Reduces the skill cooldown time of all party members within range and applies the [Time Traveler] buff. |
Overlimit
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Final Enhanced Skill
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Time Tracer | 30 | Intermediate Training Skill Quest |
Skill Information
PvE
Level Required | Time Traveler | Time Sickness Duration |
MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Cooldown Time Reduction | HP Record | Duration | ||||
30 | 24 Seconds | 50% | 20 Seconds | 120 Seconds | 94 MP | 30 Seconds |
[Enhanced] | 30 Seconds |
PvP
Level Required | Time Traveler | Time Sickness Duration | ||
---|---|---|---|---|
Cooldown Time Reduction | HP Record | Duration | ||
30 | 12 Seconds | 30% | 10 Seconds | 120 Seconds |
[Enhanced] |
Skill Traits
PvE
Killing Blow (1) Seal of Time | Gigantic Seal of Time | |
---|---|---|
Attribute Effect | Duration | Attribute Effect |
Skill effect's duration increased to 130% | 26 Seconds | Skill size increased to 120% |
PvP
Killing Blow (1) Seal of Time |
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Duration |
13 Seconds |
Tips and Details
- The cooldown reduction also does not apply to Seal of Time itself or Mount attacks.
- Flexible Movement and Resurrection are also not affected because their activation cooldown is in the form of a debuff.
- Unlike Resurrection, any damage from the last killing hit will not carry over to the HP that last recorded.
- This buff also still triggers if you normally die by any DoT debuff including from El Shard enchanted weapons.
- Similar to other resurrection passives, you will not be knocked down if Time Traveler activates from a skill that inflicts Stun.
- The Time Sickness debuff prevents players from being able to be revived by this skill's effect. The ability to reduce cooldown time will remain.
- Unlike the debuff of Flexible Movement or Resurrection, the Time Sickness debuff will be removed if the affected player is resurrected normally.
- Cooldown will be initiated on all skills (except Wedding Skill and Hyper Active) upon resurrecting in PvP.
Updates
- 09/18/2014 KR
- Tooltip changed
- Casting speed increased
- 09/25/2014 KR
- Characters will revive in a knocked-down state
- You cannot knockdown if Defy Time triggers from a skill that inflict Stun.
- Characters will revive in a knocked-down state
- 02/05/2015 KR
- Cooldown Time Reduction decreased.
- 07/09/2015 KR
- Fixed error where characters revived with less HP than they had when they received the Seal of Time buff.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- PvP HP recovery limited to 50% of character's max HP.
- When reviving using [Seal of Time] effect, "Time Sickness" debuff is given. During this debuff, character cannot gain another [Seal of Time] effect.
- 11/05/2015 KR
- Fixed problem where Character Systems are not being recorded.
- 02/04/2016 (KR) / 03/16/2016 (NA)
- Time Sickness debuff duration is fixed to 120 seconds.
- 03/24/2016 (KR) / 04/06/2016 (NA)
- Fixed issue where Time Sickness is not given in PvE.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection in PvP.
- 12/01/2016 KR
- [Enhanced] effect debuff reduction increased for PvE.
- Maximum HP recorded decreased.
- 03/30/2017 KR
- Fixed issue where Time Sickness can be removed by Blooming Flame and Overflowing Blood.
- Fixed issue where sometimes will not count cooldown when using Eclipse Title.
- 06/29/2017 KR
- Fixed issue where will not cause some of Ain skills counts cooldown after resurrection.
- 09/28/2017 (KR) / 10/18/2017 (NA)
- PvE Duration increased.
- PvP Cooldown Time Reduction decreased.
- PvP Duration decreased.
Alternative Names