Heroic Mode
“ | The demon revival ritual at the Grand Cavern has made the monsters bloody-thirsty and dangerous. You are the rightful Hero that will save Elrios from doom.
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” |
Heroic Mode is a gameplay mode where normal dungeons (excluding Ruben) can be played with a significantly harder difficulty for players over level 80.
Heroic Mode Mechanics
Entrance Requirements
In order to enter dungeons in Heroic Mode, your characters must be level 80 and possess an Item Level of 140. In KR, the required Item Level is 130 for Normal mode and 150 for Hell Mode. In addition, your character must also possess a Heroic Invitation, which can be found by killing enemies in dungeons, Secret Dungeons, or Henir's Time and Space. Entering a dungeon will automatically consume 1 Heroic Invitation.
Restrictions
While playing a dungeon in Heroic Mode, EXP will not be obtained from any defeated enemies. Stamina will also not drop when playing on this mode. These dungeons will also not be affected by drop rate events and Random Missions will not appear in this mode.
Players will not be able to access Mounts when playing in this mode. If a player enters this dungeon mode while mounted, they will be automatically dismounted.
When playing a dungeon in Heroic Mode, the amount of Resurrection Stones that each player can use will be limited to 3. When all three Resurrection Stones are used, additional resurrections can be performed by spending K-Ching.
Heroes Assemble Buff
Similar to regular dungeons, players will receive the Heroes Assemble buff when entering dungeons on Heroic Mode through the queue system, which will increase stats in proportion with the number of players in the party. Unlike the normal buff, the Heroes Assemble buff will be weaker in Heroic Mode dungeons.
Buff | 1 Player | 2 Players | 3 Players | 4 Players |
---|---|---|---|---|
Physical/Magical Attack | +90% | +60% | +30% | 0% |
Physical/Magical Defense | +15% | +10% | +5% | 0% |
HP | +15% | +10% | +5% | 0% |
Heroic Mode Monsters
In Heroic Mode, all monsters and bosses will be stronger than their normal dungeon counterparts. They will have increased offensive and defensive stats and will attack with increased speed.
Absolute Monsters
In Heroic Mode, there will be additional monsters known as Absolute Monsters, which are stronger than normal Heroic monsters. These monsters will possess an attack-type buff from the elixirs that can be made from the Darkness Souls found in Gates of Darkness. These buffs can be transferred to the player if the Absolute Monster is defeated. When the buff is transferred, it will last for 30 seconds. Absolute Monsters will also possess the ability to teleport to the player if they move too far from them.
Wimp
Rewards
Equipment Drops
When defeating bosses in Heroic mode, they will have a low chance of dropping a piece of Heroic - Savior's Equipment. The piece that can be obtained from the boss is dependent on which dungeon of the region is being played.
Item | Dungeons | ||||||||
---|---|---|---|---|---|---|---|---|---|
Elder | Bethma | Altera | Feita | Velder | Hamel | Sander | Lanox | Elysion | |
Heroic - Savior's Shoes | 2-1 2-2 |
3-1 3-2 |
4-1 4-2 |
5-1 5-2 |
6-1 6-2 |
7-1 7-2 |
8-1 8-2 |
9-1 9-2 |
10-1 |
Heroic - Savior's Bottom Piece | 2-1 2-2 |
3-1 3-2 3-5 |
4-1 4-2 4-5 |
5-1 5-2 5-5 |
6-1 6-2 6-5 |
7-1 7-2 7-5 7-6 |
8-1 8-2 8-5 |
9-1 9-2 9-5 |
10-1 |
Heroic - Savior's Gloves | 2-3 2-4 |
3-3 3-4 |
4-3 4-4 |
5-3 5-4 |
6-3 6-4 |
7-3 7-4 |
8-3 8-4 |
9-3 9-4 |
10-2 |
Heroic - Savior's Top Piece | 2-3 2-4 |
3-3 3-4 3-5 |
4-3 4-4 4-5 |
5-3 5-4 5-5 |
6-3 6-4 6-5 |
7-3 7-4 7-5 7-6 |
8-3 8-4 8-5 |
9-3 9-4 9-5 |
10-2 |
Heroic - Savior's Weapon | 2-5 | 3-6 | 4-6 | 5-6 | 6-6 | 7-7 | 8-6 | 9-6 | 10-3 |
Heroic Gear Piece
When playing dungeons on Heroic Mode, Heroic Gear Pieces can be randomly obtained by killing enemies. They are also guaranteed to drop after killing an Absolute monster. These materials can also be obtained by opening Heroic Gear Chest.
Heroic Gear Pieces can be used to trade for Heroic equipment at Glave. Unlike the Exchange function, the Trade function will require an additional ED cost to perform the transaction.
Item | Cost | Result Item (Random) |
---|---|---|
1000 Heroic Gear Pieces | 237,600 ED |
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500 Heroic Gear Pieces |
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450 Heroic Gear Pieces |
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400 Heroic Gear Pieces |
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325 Heroic Gear Pieces |
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Heroic Gear Chest
The Heroic Gear Chest is a box that can be obtained by completing the daily quest [Heroic] Heroic Challenge. The chest will contain one random reward, such as:
- One random piece of Heroic – Guardian's Equipment
- One random piece of Heroic – Savior's Equipment
- Heroic Gear Pieces
- Blessed Weapon Enhancement Stone
- Blessed Armor Enhancement Stone
- Sage's Magic Stone
- Vigor Potion
- Complete Recovery Potion
- Ancient Iron Wedge
- Ancient Guardian Wedge
- Ancient Iron Stone
- Ancient Guardian Stone
Heroic - Guardian & Heroic - Savior Equipment
Hero: Fury / Insight / Intelligence Equipment
Heroic Equipment Effects
Effect | Limitation |
---|---|
Resistance to all attributes for 10 seconds upon attacking -𝑥 (10 Stacks) (Dungeon) | Weapon |
Upon attacking, a 𝑥% chance for Ice Zone (Not overlapped) (Dungeon) | Weapon |
Upon attacking, a 𝑥% chance for Poison Fog (Not overlapped) (Dungeon) | Weapon |
Upon attacking, a 𝑥% chance for Sea of Flames (Not overlapped) (Dungeon) | Weapon |
Upon attacking, a 𝑥% chance for Gust (Not overlapped) (Dungeon) | Weapon |
Next attack's damage after 10th attack +𝑥% (Dungeon) | Weapon |
Attack/Attacked Damage +𝑥% (Dungeon) | Top Piece |
Party's Physical Attack Power +𝑥% (Not overlapped) | Bottom Piece |
Party's Magical Attack Power +𝑥% (Not overlapped) | Bottom Piece |
Party's Physical Defense Power +𝑥% (Not overlapped) | Bottom Piece |
Party's Magical Defense Power +𝑥% (Not overlapped) | Bottom Piece |
Party's Critical +𝑥% (Not overlapped) | Bottom Piece |
Party's Maximize +𝑥% (Not overlapped) | Bottom Piece |
Party's Additional Damage +𝑥% (Not overlapped) | Bottom Piece |
Party's Damage Reduction +𝑥% (Not overlapped) | Bottom Piece |
Party's Action Speed +𝑥% (Not overlapped) | Bottom Piece |
All skill damage (Hyper Active/Wedding skill excluded) +𝑥% (Dungeon) | Gloves |
Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) | Gloves |
Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) | Gloves |
Upon using Strength Skill, Strength Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) | Gloves |
Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) | Gloves |
Skill Cooldown Time after 10th attack -𝑥% (Dungeon) | Armor only |
Flexibility Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) | Armor only |
Tenacity Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) | Armor only |
Strength Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) | Armor only |
Bravery Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) | Armor only |
Ignores Physical Defense Power 𝑥% (Max 20%) (Dungeon) | - |
Ignores Magical Defense Power 𝑥% (Max 20%) (Dungeon) | - |
MP Cost - 𝑥% (Max: 35%) (Dungeon) | - |
Recovery Item Effect +𝑥% (Dungeon) | - |
Item Drop Rate +𝑥% (Dungeon) | - |
Debuff Effect Duration -𝑥% (Dungeon) | - |
Damage upon attacking an enemy with 30% HP or less +𝑥% (Dungeon) | - |
Damage received when 30% HP or less -𝑥% (Dungeon) | - |
Skill Cooldown Time upon defeating a Supreme Monster -𝑥% (Dungeon) | - |
Damage dealt to Boss Monsters +𝑥% (Dungeon) | - |
Damage dealt by Boss Monsters -𝑥% (Dungeon) | - |
Damage increase in proportion to HP lost +𝑥% (Dungeon) | - |
Quests
Trivia
- The events that occur during Heroic Mode are a result of what happened at the end of Lanox's story. After the Demon God Sult was revived by Scar, before the El Lady sealed him away, he was able to plague the land with darkness causing the monsters of all the regions to becoming significantly more powerful.