Sweep Rolling

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Revision as of 16:49, 7 June 2018 by Gameboy224 (talk | contribs)
File:SweepRolling.png [Special Active: Strength]
Summon a power triangle. Charges up until the skill key is no longer held down and fires. (Super Armor while charging)
Force Field Skill
  • Skill reacts to Force Fields.

Core Activation Skill

  • Successful attack made during Awakening will activate the Core Attack.

Final Enhanced Skill

  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Code: Electra 15


Skill Information

PvE

Level Required Triangle Damage (Magical) Max Hits Duration MP Usage Cooldown
15 353% → 530% 18 7 Seconds 200 MP 14 Seconds
[Enhanced] 424% → 636%

PvP

Level Required Triangle Damage (Magical)
15 114% → 171%
[Enhanced] 137% → 205%


Skill Traits

Absorbing Sweep Rolling Regenerating (1) Sweep Rolling
Attribute Effect Attribute Effect Details
MP Recovery
MP Gain of the skill increased to 130% 50% chance of regaining 50% of the MP Usage 100 MP


Tips and Details

  • If skill key is held down, Eve will gain Super Armor, granting 30% damage reduction, immunity to Stun and Flattening, and steadily increase the power and size of the triangle while holding it in place.
    • Releasing the key will release the triangle. Foes are continuously pushed and damaged until the triangle's duration is over. The timer begins the instant the triangle is generated.
      • Eve cannot be hit for the second when she releases the triangle.
    • While being held in place, it will not be affected by the El Crystal Spectrum.
    • Sweep Rolling will retain the effects of El Crystal Spectrum or Energetic Heart after passing through the spectrum field, even after the buff is gone.
    • Without the skill note, the maximum charge damage cannot be achieved.
    • While Sweep Rolling is held in place, the only way to forcibly cancel Eve's Super Armor is to inflict Petrifying, Frozen, or be grabbed by Shadow Charger or any of its variants.
  • If uncharged, the triangle does two normal hits before passing through a field and sixteen hits (normal and Amplify) after. Based on this, the triangle's hit rate may be about .275 seconds.
  • Reactive mode increases attack by 10%. Fusion mode reduces attack by 50% and triples the amount of triangles.
  • There is a bug where if an enemy who is being hit by Sweep Rolling while being suspended in the air Mana Breaks, they will be untargetable but the triangle will still pull them with it. (Discovered December 9, 2014)
  • If an enemy target attempts to jump into Sweep Rolling from below, they will bounce off it downwards assuming they can receive hit stuns. [PvP]


Updates

  • 11/07/2013 KR
    • Initial triangle size increased
    • Initial attack increased.
    • Damage boost from charging increased.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
  • 08/20/2015 KR
    • Renamed Sweep Rolling.
  • 01/12/2017 KR
    • Damage increased.
  • 04/27/2017 KR
    • PvE damage increased.
    • PvP damage decreased.
  • 06/29/2017 KR
    • Fixed issue where Damage Modifier not work in Reactive Mode.
  • 04/05/2018 (KR) / 04/18/2018 (NA)
    • Damage increased.


Alternative Names

Server Name Translation
South Korea 스위프 롤링 Sweep Rolling
Japan スイープローリング Sweep Rolling
China (Simplified Chinese) 翻滚扫描 Sweep Rolling
North America Sweep Rolling - Over Charge (between November 6, 2013 and January 27, 2016)
Germany Elektronenschraube Electron Screw
Spain Hélice de electrones Electron Helix
France Vrille d'électrons Electron Spin
Italy Vite di Elettroni Electron Spin
Poland Elektro-Śruba Electro Screw
Brazil Circuito Giratório Spinning Circuit


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