Triple Geyser
From Elwiki
File:ElSkill6.png | [Special Active: Bravery] Slam the ground to create three large pillars of fire. |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Knight | 20 |
Skill Information
PvE
Level Required | Fire Pillar (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
20 | 603% | 15 | 300 MP | 20 Seconds |
[Enhanced] | 723% |
PvP
Level Required | Fire Pillar (Magical) |
---|---|
20 | 218% |
[Enhanced] | 261% |
Skill Traits
Light Triple Geyser | Heavy Triple Geyser | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 85% | 255 MP | Damage increased to 144% Cooldown increased to 120% |
24 Seconds |
Related Skills
Knight Emperor
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Rune Master
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Immortal
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Tips and Details
- While the Fire Pillars all share one damaging hitbox, the hit count is still based on enemy size and position, a trait it shares with Supreme Punishment and Rain of Chaos.
- The hit count caps at 15 hits even on the largest targets but can be dealt to a medium-sized enemy as well, even though the positioning for this makes the first pillar visually "miss".
- This skill launches enemies fairly high. Because of this, some of the hits may miss if they do not possess Super Armor.
- [Enhanced] Triple Geyser does 10,845% (3,915% in PvP) Magical Damage, assuming all hits connect. With Heavy, it is capable of doing 15,616.8% (5,637.6% in PvP) Magical Damage.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
04/20/2015 | - |
▲ Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger. ▼ Unable to hit the enemies below the platform. | |
04/30/2015 | - |
| |
07/23/2015 | - |
▲ Moving distance increased. ▲ Skill's hitbox improved.
| |
06/30/2016 | 07/13/2016 |
▲ Moving distance increased. ▲ Skill's hitbox improved.
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12/29/2016 | - |
▲ Damage increased. | |
01/12/2017 | - |
| |
04/27/2017 | - |
▲ Damage increased. |
|
04/05/2018 | 04/18/2018 |
▲ Damage increased. | |
06/28/2018 | 07/11/2018 |
▲ Invincibility frames increased. |