Magic Knight
Full Name
Elsword
Class
Magic Knight
Weapon
Great Sword, Magic, Fireballs
Release Date
22 May 2007
8 December 2010
May 4th, 2011
Statistics
Speed
Average
Range
Medium
Difficulty
Easy
Magical
Feel the burn!


Magic Knight

Specialty

The Magic Knight is a swordsman with magical abilities. He has a flaming fist that throws fireballs to both distract and destroy. This gives the otherwise close quarter fighter a few ranged attacks that can be combined to make the hot headed Elsword an incendiary opponent. The Magic Knight is uniquely suited to control large mobs.

Background

During his travels, Elsword found out that he was very vulnerable to magical type attacks. He decides to go to Echo for help, who told him the only way to cover up this weakness was to become a Magic Knight. Elsword decides to become one in order to cover up this weakness. He absorbed some magical powers through a ritual, and became a Magic Knight. Being able to use magic attacks now allows Elsword to become a more balanced character, specializing in both Melee and Ranged attacks.

First Class Advancement

 
Magic Knight can also be obtained by using the Cash Shop item: Magic Knight's Medal

Elsword is required to be Lv15 to begin his first class advancement.
After completing the Knight quest chain, Elsword can decide between advancing as a Sword Knight, Magic Knight, or Sheath Knight.

Magic Knight

  1. Kill Wally No.8 2-5 (Any Difficulty)
  2. Collect 7 Mickeys Tails 2-3 very hard from mickeys
  3. Clear Wally's Castle on Hard with at least a B rank or above.
  4. Collect the 'Exequatur of Velder Principality' from Wally's Guardians at Wally's Caste on Very Hard mode.


At Lv35, a Magic Knight can advance into a Rune Slayer.

Skill Tree

Option 1 Fixed Option 2 Fixed
        Level 15
        Level 25
      Level 30
        Level 35
      Level 40


Additional Combos

Image Description Damage
NOTE: Fireball Damage is calculated before Enhanced Fireball.
  Knockback Slash

An upgraded dash attack. Elsword now hits three times for his dash attack plus the final hit dealing large damage, while having heavy knockback.

 
  120% Phy. Damage
  160% Phy. Damage
  200% Phy. Damage

File:Mk2.png

Fireball Dash

Elsword does his dash attack and slides toward the opposite direction, launching out a large fireball that can pierce through enemies.

  • Post KR 2/14 patch:
    • Lesser delay after shooting fireball(Rune for Rune Slayer).
    • Shorter dash distance on X command.

 
  120% Phy. Damage
  160% Phy. Damage
  270% Mag. Damage

File:Mk3.png

Aerial Fireball

After dashing into the air, Elsword summons out a fireball that deals magical damage (doesn't knock down).

  • Post KR 2/14 patch:
    • Removed hang time after shooting fireball.

  
  200% Phy. Damage
  200% Mag. Damage


Skills


Gallery



Trivia

  • Magic Knight does not have any Buff skill in which his mystical blades will act as a extension of his own sword, unlike Armageddon Blade or Phantom Sword.
    • Technically though, it could be intended for the flaming sword buff received from Sword Fire to fill in this niche, as it coats his sword in flames.
  • On Magic Knight's ingame model pants, it is shown to have flames on them, however, the official artwork doesn't.



Characters