Freak Leech - Servants of Henir taken on a monstrous form. A serpentine Henir creature.
Bite: A short ranged bite.
Acid Spit: Spew shots of venomous fluids out of their mouths.
Freak Beast - Servants of Henir taken on a monstrous form. An agile animal-like Henir creature with human arms.
Charge: Prepare themselves and almost instantly charge forwards.
Energy Pulse: Radiate its body with a burst of energy around itself.
Teleport: The beast can teleport next to players if they're too far away.
Freak Defender - Servants of Henir taken on a monstrous form. A hulking four-armed behemoth born from the energy of Henir.
Hammer Smash: Smash the ground with one powerful strike with all four of its arms.
Hammer Combo: Smash the ground with a four hit combo with their four arms.
Judgement: Release a large pillar of dark energy out of its body upwards. They have increased defense while charging.
Debrian Model Nasod Cannon - A highly advanced mobile turret Nasod.
Electroshot: Fire a barrage of electric shots in a narrow spread.
Lob Shot: Charge in place then fire a lobbing electroball aimed at a target.
Debrian Model Nasod Soldier - A highly advanced humanoid Nasod with laser blades on its arms.
Teleport: The Nasod can teleport next to players if they're too far away.
Closer: Crouch and ready itself before quickly rushing forward slashing targets with its blade arms.
Stab Barrage: Stab targets multiple times with its arms then slash at them, knocking them back.
??? Nasod Soldier - A highly advanced humanoid Nasod with laser blades on its arms being influenced by the corruption of Henir.
Teleport: The Nasod can teleport next to players if they're too far away.
Closer: Crouch and ready itself before quickly rushing forward slashing targets with its blade arms.
Stab Barrage: Stab targets multiple times with its arms then slash at them, knocking them back.
??? Nasod Soldier - A highly advanced humanoid Nasod with laser blades on its arms being influenced by the corruption of Henir.
Teleport: The Nasod can teleport next to players if they're too far away.
Closer: Crouch and ready itself before quickly rushing forward slashing targets with its blade arms.
Stab Barrage: Stab targets multiple times with its arms then slash at them, knocking them back.
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Mini Boss
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Monster Image
Boss Description
Boss Moves
Skin Splitter - A large hulking being of Henir with a large distorted arm.
Slam: The creature will use its arm to slam the ground.
Take Down: The creature will charge forward, dealing multiple hits to any target then fall on top of them.
Circle Sweep: The creature will swing its arm around to attack all surrounding targets and knock them away.
Henir Bomb: The creature will use its arm to launch five flares, which will detonate after a few seconds.
Nasod Carrier Prototype - A large defense system core.
Gyro Ball: The Carrier will surround itself with an electric force field and slowly moves towards the player.
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Boss
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Monster Image
Boss Description
Boss Moves
Debrian Model Nasod Carrier - The institute's ultimate defense system. A giant Nasod
Remote Defense Mode Attacks:
Rapid Spin - Firewall: The Carrier's six parts will rotate around the stage with varying speed while in their neutral position, damaging all targets in their path.
Rapid Spin - Spear: The Carrier's six parts will turn sideways and impale anything in their path at varying elevations and speed.
Rapid Spin - Laser: The Carrier's six parts will form pairs of two connected by a laser and spin around the stage slowly. One of the pairs will collapse onto the stage during the attack's startup and be vulnerable to attacks.
Energy Buster: The Carrier's six parts will gather together in one area of the stage and each will shoot a large laser towards the opposing side of the stage.
Close-up Defense Mode Attacks:
Gyro Ball: The Carrier will surround itself with an electric force field and slowly moves towards the player.
Deployment: The Carrier will continuously summon Nasod Interceptor to circle around the stage and damage any target in their path.
Induction Bombing: The Carrier will shoot electricity into the air to create an electric pillar.